taskwarrior/src/TDB2.cpp
Dustin J. Mitchell dede40bc4e Replace direct Task.data access with a temp getter (syntactic refactor)
Now this getter, `data_removeme`, can easily be grepped out and
replaced, one usage at a time in small PRs.
2021-12-16 23:03:44 -05:00

1467 lines
40 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2006 - 2021, Tomas Babej, Paul Beckingham, Federico Hernandez.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// https://www.opensource.org/licenses/mit-license.php
//
////////////////////////////////////////////////////////////////////////////////
#include <cmake.h>
#include <TDB2.h>
#include <iostream>
#include <sstream>
#include <algorithm>
#include <list>
#include <set>
#include <stdlib.h>
#include <signal.h>
#include <Context.h>
#include <Color.h>
#include <Datetime.h>
#include <Table.h>
#include <shared.h>
#include <format.h>
#include <main.h>
#include <util.h>
#define STRING_TDB2_REVERTED "Modified task reverted."
bool TDB2::debug_mode = false;
////////////////////////////////////////////////////////////////////////////////
TF2::TF2 ()
: _read_only (false)
, _dirty (false)
, _loaded_tasks (false)
, _loaded_lines (false)
, _has_ids (false)
, _auto_dep_scan (false)
{
}
////////////////////////////////////////////////////////////////////////////////
TF2::~TF2 ()
{
if (_dirty && TDB2::debug_mode)
std::cout << format ("Exiting with unwritten changes to {1}\n", std::string (_file));
}
////////////////////////////////////////////////////////////////////////////////
void TF2::target (const std::string& f)
{
_file = File (f);
// A missing file is not considered unwritable.
_read_only = false;
if (_file.exists () && ! _file.writable ())
_read_only = true;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task>& TF2::get_tasks ()
{
if (! _loaded_tasks)
load_tasks ();
return _tasks;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <std::string>& TF2::get_lines ()
{
if (! _loaded_lines)
load_lines ();
return _lines;
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by id.
bool TF2::get (int id, Task& task)
{
if (! _loaded_tasks)
load_tasks ();
// This is an optimization. Since the 'id' is based on the line number of
// pending.data file, the task in question cannot appear earlier than line
// (id - 1) in the file. It can, however, appear significantly later because
// it is not known how recent a GC operation was run.
for (unsigned int i = id - 1; i < _tasks.size (); ++i)
{
if (_tasks[i].id == id)
{
task = _tasks[i];
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by uuid, which may be a partial UUID.
bool TF2::get (const std::string& uuid, Task& task)
{
if (! _loaded_tasks)
load_tasks ();
if (_tasks_map.size () > 0 && uuid.size () == 36)
{
// Fast lookup, same result as below. Only used during "task import".
auto i = _tasks_map.find (uuid);
if (i != _tasks_map.end ())
{
task = i->second;
return true;
}
}
else
{
// Slow lookup, same result as above.
for (auto& i : _tasks)
{
if (closeEnough (i.get ("uuid"), uuid, uuid.length ()))
{
task = i;
return true;
}
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
bool TF2::has (const std::string& uuid)
{
if (! _loaded_tasks)
load_tasks ();
for (auto& i : _tasks)
if (i.get ("uuid") == uuid)
return true;
return false;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::add_task (Task& task)
{
_tasks.push_back (task); // For subsequent queries
_added_tasks.push_back (task); // For commit/synch
// For faster lookup
if (Context::getContext ().cli2.getCommand () == "import")
_tasks_map.emplace (task.get("uuid"), task);
Task::status status = task.getStatus ();
if (task.id == 0 &&
(status == Task::pending ||
status == Task::recurring ||
status == Task::waiting))
{
task.id = Context::getContext ().tdb2.next_id ();
}
_I2U[task.id] = task.get ("uuid");
_U2I[task.get ("uuid")] = task.id;
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
bool TF2::modify_task (const Task& task)
{
std::string uuid = task.get ("uuid");
if (Context::getContext ().cli2.getCommand () == "import")
{
// Update map used for faster lookup
auto i = _tasks_map.find (uuid);
if (i != _tasks_map.end ())
{
i->second = task;
}
}
for (auto& i : _tasks)
{
if (i.get ("uuid") == uuid)
{
// Modify in-place.
i = task;
_modified_tasks.push_back (task);
_dirty = true;
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
bool TF2::purge_task (const Task& task)
{
// Bail out if task is not found in this file
std::string uuid = task.get ("uuid");
if (!has (uuid))
return false;
// Mark the task to be purged
_purged_tasks.insert (uuid);
_dirty = true;
return true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::add_line (const std::string& line)
{
_lines.push_back (line);
_added_lines.push_back (line);
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::clear_tasks ()
{
_tasks.clear ();
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::clear_lines ()
{
_lines.clear ();
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
// Top-down recomposition.
void TF2::commit ()
{
// The _dirty flag indicates that the file needs to be written.
if (_dirty)
{
// Special case: added but no modified means just append to the file.
if (!_modified_tasks.size () && !_purged_tasks.size () &&
(_added_tasks.size () || _added_lines.size ()))
{
if (_file.open ())
{
if (Context::getContext ().config.getBoolean ("locking"))
_file.lock ();
// Write out all the added tasks.
_file.append (std::string("")); // Seek to end of file
for (auto& task : _added_tasks)
_file.write_raw (task.composeF4 () + "\n");
_added_tasks.clear ();
// Write out all the added lines.
_file.append (_added_lines);
_added_lines.clear ();
_file.close ();
_dirty = false;
}
}
else
{
if (_file.open ())
{
if (Context::getContext ().config.getBoolean ("locking"))
_file.lock ();
// Truncate the file and rewrite.
_file.truncate ();
// Only write out _tasks, because any deltas have already been applied.
_file.append (std::string("")); // Seek to end of file
for (auto& task : _tasks)
// Skip over the tasks that are marked to be purged
if (_purged_tasks.find (task.get ("uuid")) == _purged_tasks.end ())
_file.write_raw (task.composeF4 () + '\n');
// Write out all the added lines.
_file.append (_added_lines);
_added_lines.clear ();
_file.close ();
_dirty = false;
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
// Load a single Task object, handle necessary plumbing work
Task TF2::load_task (const std::string& line)
{
Task task (line);
// Some tasks get an ID.
if (_has_ids)
{
Task::status status = task.getStatus ();
// Completed / deleted tasks in pending.data get an ID if GC is off.
if (! Context::getContext ().run_gc ||
(status != Task::completed && status != Task::deleted))
task.id = Context::getContext ().tdb2.next_id ();
}
// Maintain mapping for ease of link/dependency resolution.
// Note that this mapping is not restricted by the filter, and is
// therefore a complete set.
if (task.id)
{
_I2U[task.id] = task.get ("uuid");
_U2I[task.get ("uuid")] = task.id;
}
return task;
}
////////////////////////////////////////////////////////////////////////////////
// Check whether task needs to be relocated to pending/completed,
// or needs to be 'woken'.
void TF2::load_gc (Task& task)
{
Datetime now;
std::string status = task.get ("status");
if (status == "pending" ||
status == "recurring")
{
Context::getContext ().tdb2.pending._tasks.push_back (task);
}
// 2.6.0: Waiting status is deprecated. Convert to pending to upgrade status
// field value in the data files.
else if (status == "waiting")
{
task.set ("status", "pending");
Context::getContext ().tdb2.pending._tasks.push_back (task);
Context::getContext ().tdb2.pending._dirty = true;
}
else
{
Context::getContext ().tdb2.completed._tasks.push_back (task);
}
}
////////////////////////////////////////////////////////////////////////////////
void TF2::load_tasks (bool from_gc /* = false */)
{
Timer timer;
if (! _loaded_lines)
{
load_lines ();
// Apply previously added lines.
for (auto& line : _added_lines)
_lines.push_back (line);
}
// Reduce unnecessary allocations/copies.
// Calling it on _tasks is the right thing to do even when from_gc is set.
_tasks.reserve (_lines.size ());
int line_number = 0; // Used for error message in catch block.
try
{
for (auto& line : _lines)
{
++line_number;
auto task = load_task (line);
if (from_gc)
load_gc (task);
else
_tasks.push_back (task);
if (Context::getContext ().cli2.getCommand () == "import") // For faster lookup only
_tasks_map.emplace (task.get("uuid"), task);
}
// TDB2::gc() calls this after loading both pending and completed
if (_auto_dep_scan && !from_gc)
dependency_scan ();
_loaded_tasks = true;
}
catch (const std::string& e)
{
throw e + format (" in {1} at line {2}", _file._data, line_number);
}
Context::getContext ().time_load_us += timer.total_us ();
}
////////////////////////////////////////////////////////////////////////////////
void TF2::load_lines ()
{
if (_file.open ())
{
if (Context::getContext ().config.getBoolean ("locking"))
_file.lock ();
_file.read (_lines);
_file.close ();
_loaded_lines = true;
}
}
////////////////////////////////////////////////////////////////////////////////
std::string TF2::uuid (int id)
{
if (! _loaded_tasks)
{
load_tasks ();
// Apply previously added tasks.
for (auto& task : _added_tasks)
_tasks.push_back (task);
}
auto i = _I2U.find (id);
if (i != _I2U.end ())
return i->second;
return "";
}
////////////////////////////////////////////////////////////////////////////////
int TF2::id (const std::string& uuid)
{
if (! _loaded_tasks)
{
load_tasks ();
// Apply previously added tasks.
for (auto& task : _added_tasks)
_tasks.push_back (task);
}
auto i = _U2I.find (uuid);
if (i != _U2I.end ())
return i->second;
return 0;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::has_ids ()
{
_has_ids = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::auto_dep_scan ()
{
_auto_dep_scan = true;
}
////////////////////////////////////////////////////////////////////////////////
// Completely wipe it all clean.
void TF2::clear ()
{
_read_only = false;
_dirty = false;
_loaded_tasks = false;
_loaded_lines = false;
// Note that these are deliberately not cleared.
//_file._data = "";
//_has_ids = false;
//_auto_dep_scan = false;
_tasks.clear ();
_added_tasks.clear ();
_modified_tasks.clear ();
_purged_tasks.clear ();
_lines.clear ();
_added_lines.clear ();
_I2U.clear ();
_U2I.clear ();
}
////////////////////////////////////////////////////////////////////////////////
// For any task that has depenencies, follow the chain of dependencies until the
// end. Along the way, update the Task::is_blocked and Task::is_blocking data
// cache.
void TF2::dependency_scan ()
{
// Iterate and modify TDB2 in-place. Don't do this at home.
for (auto& left : _tasks)
{
for (auto& dep : left.getDependencyUUIDs ())
{
for (auto& right : _tasks)
{
if (right.get ("uuid") == dep)
{
// GC hasn't run yet, check both tasks for their current status
Task::status lstatus = left.getStatus ();
Task::status rstatus = right.getStatus ();
if (lstatus != Task::completed &&
lstatus != Task::deleted &&
rstatus != Task::completed &&
rstatus != Task::deleted)
{
left.is_blocked = true;
right.is_blocking = true;
}
// Only want to break out of the "right" loop.
break;
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
const std::string TF2::dump ()
{
Color red ("rgb500 on rgb100");
Color yellow ("rgb550 on rgb220");
Color green ("rgb050 on rgb010");
// File label.
std::string label;
auto slash = _file._data.rfind ('/');
if (slash != std::string::npos)
label = rightJustify (_file._data.substr (slash + 1), 14);
// File mode.
std::string mode = std::string (_file.exists () && _file.readable () ? "r" : "-") +
std::string (_file.exists () && _file.writable () ? "w" : "-");
if (mode == "r-") mode = red.colorize (mode);
else if (mode == "rw") mode = green.colorize (mode);
else mode = yellow.colorize (mode);
// Hygiene.
std::string hygiene = _dirty ? red.colorize ("O") : green.colorize ("-");
std::string tasks = green.colorize (rightJustifyZero ((int) _tasks.size (), 4));
std::string tasks_added = red.colorize (rightJustifyZero ((int) _added_tasks.size (), 3));
std::string tasks_modified = yellow.colorize (rightJustifyZero ((int) _modified_tasks.size (), 3));
std::string tasks_purged = red.colorize (rightJustifyZero ((int) _purged_tasks.size (), 3));
std::string lines = green.colorize (rightJustifyZero ((int) _lines.size (), 4));
std::string lines_added = red.colorize (rightJustifyZero ((int) _added_lines.size (), 3));
char buffer[256]; // Composed string is actually 246 bytes. Yikes.
snprintf (buffer, 256, "%14s %s %s T%s+%s~%s-%s L%s+%s",
label.c_str (),
mode.c_str (),
hygiene.c_str (),
tasks.c_str (),
tasks_added.c_str (),
tasks_modified.c_str (),
tasks_purged.c_str (),
lines.c_str (),
lines_added.c_str ());
return std::string (buffer);
}
////////////////////////////////////////////////////////////////////////////////
TDB2::TDB2 ()
: _location ("")
, _id (1)
{
// Mark the pending file as the only one that has ID numbers.
pending.has_ids ();
// Indicate that dependencies should be automatically scanned on startup,
// setting Task::is_blocked and Task::is_blocking accordingly.
pending.auto_dep_scan ();
}
////////////////////////////////////////////////////////////////////////////////
// Once a location is known, the files can be set up. Note that they are not
// read.
void TDB2::set_location (const std::string& location)
{
_location = location;
pending.target (location + "/pending.data");
completed.target (location + "/completed.data");
undo.target (location + "/undo.data");
backlog.target (location + "/backlog.data");
}
////////////////////////////////////////////////////////////////////////////////
// Add the new task to the appropriate file.
void TDB2::add (Task& task, bool add_to_backlog /* = true */)
{
// Ensure the task is consistent, and provide defaults if necessary.
// bool argument to validate() is "applyDefault". Pass add_to_backlog through
// in order to not apply defaults to synchronized tasks.
task.validate (add_to_backlog);
std::string uuid = task.get ("uuid");
// If the tasks are loaded, then verify that this uuid is not already in
// the file.
if (!verifyUniqueUUID (uuid))
throw format ("Cannot add task because the uuid '{1}' is not unique.", uuid);
// Only locally-added tasks trigger hooks. This means that tasks introduced
// via 'sync' do not trigger hooks.
if (add_to_backlog)
Context::getContext ().hooks.onAdd (task);
update (task, add_to_backlog, true);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::modify (Task& task, bool add_to_backlog /* = true */)
{
// Ensure the task is consistent.
task.validate (false);
std::string uuid = task.get ("uuid");
// Get the unmodified task as reference, so the hook can compare.
if (add_to_backlog)
{
Task original;
get (uuid, original);
Context::getContext ().hooks.onModify (original, task);
}
update (task, add_to_backlog);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::purge (Task& task)
{
// Delete the task from completed.data
completed.purge_task (task);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::update (
Task& task,
const bool add_to_backlog,
const bool addition /* = false */)
{
// Validate to add metadata.
task.validate (false);
// If the task already exists, it is a modification, else addition.
Task original;
if (not addition && get (task.get ("uuid"), original))
{
// Update only if the tasks differ
if (task == original)
return;
if (add_to_backlog)
{
// All locally modified tasks are timestamped, implicitly overwriting any
// changes the user or hooks tried to apply to the "modified" attribute.
task.setAsNow ("modified");
}
// Update the task, wherever it is.
if (!pending.modify_task (task))
completed.modify_task (task);
// time <time>
// old <task>
// new <task>
// ---
undo.add_line ("time " + Datetime ().toEpochString () + '\n');
undo.add_line ("old " + original.composeF4 () + '\n');
undo.add_line ("new " + task.composeF4 () + '\n');
undo.add_line ("---\n");
}
else
{
// Add new task to either pending or completed.
std::string status = task.get ("status");
if (status == "completed" ||
status == "deleted")
completed.add_task (task);
else
pending.add_task (task);
// Add undo data lines:
// time <time>
// new <task>
// ---
undo.add_line ("time " + Datetime ().toEpochString () + '\n');
undo.add_line ("new " + task.composeF4 () + '\n');
undo.add_line ("---\n");
}
// Add task to backlog.
if (add_to_backlog)
backlog.add_line (task.composeJSON () + '\n');
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::commit ()
{
Timer timer;
// Ignore harmful signals.
signal (SIGHUP, SIG_IGN);
signal (SIGINT, SIG_IGN);
signal (SIGPIPE, SIG_IGN);
signal (SIGTERM, SIG_IGN);
signal (SIGUSR1, SIG_IGN);
signal (SIGUSR2, SIG_IGN);
dump ();
gather_changes ();
pending.commit ();
completed.commit ();
undo.commit ();
backlog.commit ();
// Restore signal handling.
signal (SIGHUP, SIG_DFL);
signal (SIGINT, SIG_DFL);
signal (SIGPIPE, SIG_DFL);
signal (SIGTERM, SIG_DFL);
signal (SIGUSR1, SIG_DFL);
signal (SIGUSR2, SIG_DFL);
Context::getContext ().time_commit_us += timer.total_us ();
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::gather_changes ()
{
_changes.clear ();
for (auto& task : pending._added_tasks)
_changes.push_back (task);
for (auto& task : pending._modified_tasks)
_changes.push_back (task);
for (auto& task : completed._added_tasks)
_changes.push_back (task);
for (auto& task : completed._modified_tasks)
_changes.push_back (task);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::get_changes (std::vector <Task>& changes)
{
changes = _changes;
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert ()
{
// Extract the details of the last txn, and roll it back.
std::vector <std::string> u = undo.get_lines ();
std::string uuid;
std::string when;
std::string current;
std::string prior;
revert_undo (u, uuid, when, current, prior);
// Display diff and confirm.
show_diff (current, prior, when);
if (! Context::getContext ().config.getBoolean ("confirmation") ||
confirm ("The undo command is not reversible. Are you sure you want to revert to the previous state?"))
{
// There are six kinds of change possible. Determine which one, and act
// accordingly.
//
// Revert: task add
// [1] 0 --> p
// - erase from pending
// - if in backlog, erase, else cannot undo
//
// Revert: task modify
// [2] p --> p'
// - write prior over current in pending
// - add prior to backlog
//
// Revert: task done/delete
// [3] p --> c
// - add prior to pending
// - erase from completed
// - add prior to backlog
//
// Revert: task modify
// [4] c --> p
// - add prior to completed
// - erase from pending
// - add prior to backlog
//
// Revert: task modify
// [5] c --> c'
// - write prior over current in completed
// - add prior to backlog
//
// Revert: task log
// [6] 0 --> c
// - erase from completed
// - if in backlog, erase, else cannot undo
Task old;
if (prior != "")
old = Task (prior);
Context::getContext ().hooks.onModify (Task (current), old);
// Modify other data files accordingly.
std::vector <std::string> p = pending.get_lines ();
revert_pending (p, uuid, prior);
std::vector <std::string> c = completed.get_lines ();
revert_completed (p, c, uuid, prior);
std::vector <std::string> b = backlog.get_lines ();
revert_backlog (b, uuid, current, prior);
// Commit. If processing makes it this far with no exceptions, then we're
// done.
File::write (undo._file._data, u);
File::write (pending._file._data, p);
File::write (completed._file._data, c);
File::write (backlog._file._data, b);
}
else
std::cout << "No changes made.\n";
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert_undo (
std::vector <std::string>& u,
std::string& uuid,
std::string& when,
std::string& current,
std::string& prior)
{
if (u.size () < 3)
throw std::string ("There are no recorded transactions to undo.");
// pop last tx
u.pop_back (); // separator.
current = u.back ().substr (4);
u.pop_back ();
if (u.back ().substr (0, 5) == "time ")
{
when = u.back ().substr (5);
u.pop_back ();
prior = "";
}
else
{
prior = u.back ().substr (4);
u.pop_back ();
when = u.back ().substr (5);
u.pop_back ();
}
// Extract identifying uuid.
auto uuidAtt = current.find ("uuid:\"");
if (uuidAtt != std::string::npos)
uuid = current.substr (uuidAtt + 6, 36); // "uuid:"<uuid>" --> <uuid>
else
throw std::string ("Cannot locate UUID in task to undo.");
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert_pending (
std::vector <std::string>& p,
const std::string& uuid,
const std::string& prior)
{
std::string uuid_att = "uuid:\"" + uuid + '"';
// is 'current' in pending?
for (auto task = p.begin (); task != p.end (); ++task)
{
if (task->find (uuid_att) != std::string::npos)
{
Context::getContext ().debug ("TDB::revert - task found in pending.data");
// Either revert if there was a prior state, or remove the task.
if (prior != "")
{
*task = prior;
std::cout << STRING_TDB2_REVERTED << '\n';
}
else
{
p.erase (task);
std::cout << "Task removed.\n";
}
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert_completed (
std::vector <std::string>& p,
std::vector <std::string>& c,
const std::string& uuid,
const std::string& prior)
{
std::string uuid_att = "uuid:\"" + uuid + '"';
// is 'current' in completed?
for (auto task = c.begin (); task != c.end (); ++task)
{
if (task->find (uuid_att) != std::string::npos)
{
Context::getContext ().debug ("TDB::revert_completed - task found in completed.data");
// Either revert if there was a prior state, or remove the task.
if (prior != "")
{
*task = prior;
if (task->find ("status:\"pending\"") != std::string::npos ||
task->find ("status:\"waiting\"") != std::string::npos ||
task->find ("status:\"recurring\"") != std::string::npos)
{
c.erase (task);
p.push_back (prior);
std::cout << STRING_TDB2_REVERTED << '\n';
Context::getContext ().debug ("TDB::revert_completed - task belongs in pending.data");
}
else
{
std::cout << STRING_TDB2_REVERTED << '\n';
Context::getContext ().debug ("TDB::revert_completed - task belongs in completed.data");
}
}
else
{
c.erase (task);
std::cout << STRING_TDB2_REVERTED << '\n';
Context::getContext ().debug ("TDB::revert_completed - task removed");
}
std::cout << "Undo complete.\n";
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert_backlog (
std::vector <std::string>& b,
const std::string& uuid,
const std::string& current,
const std::string& prior)
{
std::string uuid_att = R"("uuid":")" + uuid + '"';
bool found = false;
for (auto task = b.rbegin (); task != b.rend (); ++task)
{
if (task->find (uuid_att) != std::string::npos)
{
Context::getContext ().debug ("TDB::revert_backlog - task found in backlog.data");
found = true;
// If this is a new task (no prior), then just remove it from the backlog.
if (current != "" && prior == "")
{
// Yes, this is what is needed, when you want to erase using a reverse
// iterator.
b.erase ((++task).base ());
}
// If this is a modification of some kind, add the prior to the backlog.
else
{
Task t (prior);
b.push_back (t.composeJSON ());
}
break;
}
}
if (!found)
throw std::string ("Cannot undo change because the task was already synced. Modify the task instead.");
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::show_diff (
const std::string& current,
const std::string& prior,
const std::string& when)
{
Datetime lastChange (strtol (when.c_str (), nullptr, 10));
// Set the colors.
Color color_red (Context::getContext ().color () ? Context::getContext ().config.get ("color.undo.before") : "");
Color color_green (Context::getContext ().color () ? Context::getContext ().config.get ("color.undo.after") : "");
if (Context::getContext ().config.get ("undo.style") == "side")
{
std::cout << '\n'
<< format ("The last modification was made {1}", lastChange.toString ())
<< '\n';
// Attributes are all there is, so figure the different attribute names
// between before and after.
Table view;
view.width (Context::getContext ().getWidth ());
view.intraPadding (2);
view.add ("");
view.add ("Prior Values");
view.add ("Current Values");
setHeaderUnderline (view);
Task after (current);
if (prior != "")
{
Task before (prior);
std::vector <std::string> beforeAtts;
for (auto& att : before.data_removeme ())
beforeAtts.push_back (att.first);
std::vector <std::string> afterAtts;
for (auto& att : after.data_removeme ())
afterAtts.push_back (att.first);
std::vector <std::string> beforeOnly;
std::vector <std::string> afterOnly;
listDiff (beforeAtts, afterAtts, beforeOnly, afterOnly);
int row;
for (auto& name : beforeOnly)
{
row = view.addRow ();
view.set (row, 0, name);
view.set (row, 1, renderAttribute (name, before.get (name)), color_red);
}
for (auto& att : before.data_removeme ())
{
std::string priorValue = before.get (att.first);
std::string currentValue = after.get (att.first);
if (currentValue != "")
{
row = view.addRow ();
view.set (row, 0, att.first);
view.set (row, 1, renderAttribute (att.first, priorValue),
(priorValue != currentValue ? color_red : Color ()));
view.set (row, 2, renderAttribute (att.first, currentValue),
(priorValue != currentValue ? color_green : Color ()));
}
}
for (auto& name : afterOnly)
{
row = view.addRow ();
view.set (row, 0, name);
view.set (row, 2, renderAttribute (name, after.get (name)), color_green);
}
}
else
{
int row;
for (auto& att : after.data_removeme ())
{
row = view.addRow ();
view.set (row, 0, att.first);
view.set (row, 2, renderAttribute (att.first, after.get (att.first)), color_green);
}
}
std::cout << '\n'
<< view.render ()
<< '\n';
}
// This style looks like this:
// --- before 2009-07-04 00:00:25.000000000 +0200
// +++ after 2009-07-04 00:00:45.000000000 +0200
//
// - name: old // att deleted
// + name:
//
// - name: old // att changed
// + name: new
//
// - name:
// + name: new // att added
//
else if (Context::getContext ().config.get ("undo.style") == "diff")
{
// Create reference tasks.
Task before;
if (prior != "")
before.parse (prior);
Task after (current);
// Generate table header.
Table view;
view.width (Context::getContext ().getWidth ());
view.intraPadding (2);
view.add ("");
view.add ("");
int row = view.addRow ();
view.set (row, 0, "--- previous state", color_red);
view.set (row, 1, "Undo will restore this state", color_red);
row = view.addRow ();
view.set (row, 0, "+++ current state ", color_green);
view.set (row, 1, format ("Change made {1}",
lastChange.toString (Context::getContext ().config.get ("dateformat"))),
color_green);
view.addRow ();
// Add rows to table showing diffs.
std::vector <std::string> all = Context::getContext ().getColumns ();
// Now factor in the annotation attributes.
for (auto& it : before.data_removeme ())
if (it.first.substr (0, 11) == "annotation_")
all.push_back (it.first);
for (auto& it : after.data_removeme ())
if (it.first.substr (0, 11) == "annotation_")
all.push_back (it.first);
// Now render all the attributes.
std::sort (all.begin (), all.end ());
std::string before_att;
std::string after_att;
std::string last_att;
for (auto& a : all)
{
if (a != last_att) // Skip duplicates.
{
last_att = a;
before_att = before.get (a);
after_att = after.get (a);
// Don't report different uuid.
// Show nothing if values are the unchanged.
if (a == "uuid" ||
before_att == after_att)
{
// Show nothing - no point displaying that which did not change.
// row = view.addRow ();
// view.set (row, 0, *a + ":");
// view.set (row, 1, before_att);
}
// Attribute deleted.
else if (before_att != "" && after_att == "")
{
row = view.addRow ();
view.set (row, 0, '-' + a + ':', color_red);
view.set (row, 1, before_att, color_red);
row = view.addRow ();
view.set (row, 0, '+' + a + ':', color_green);
}
// Attribute added.
else if (before_att == "" && after_att != "")
{
row = view.addRow ();
view.set (row, 0, '-' + a + ':', color_red);
row = view.addRow ();
view.set (row, 0, '+' + a + ':', color_green);
view.set (row, 1, after_att, color_green);
}
// Attribute changed.
else
{
row = view.addRow ();
view.set (row, 0, '-' + a + ':', color_red);
view.set (row, 1, before_att, color_red);
row = view.addRow ();
view.set (row, 0, '+' + a + ':', color_green);
view.set (row, 1, after_att, color_green);
}
}
}
std::cout << '\n'
<< view.render ()
<< '\n';
}
}
////////////////////////////////////////////////////////////////////////////////
// Scans the pending tasks for any that are completed or deleted, and if so,
// moves them to the completed.data file. Returns a count of tasks moved.
// Reverts expired waiting tasks to pending.
// Cleans up dangling dependencies.
//
// Possible scenarios:
// - task in pending that needs to be in completed
// - task in completed that needs to be in pending
void TDB2::gc ()
{
Timer timer;
// Allowed as an override, but not recommended.
if (Context::getContext ().config.getBoolean ("gc"))
{
// Load pending, check whether completed changes size
auto size_before = completed._tasks.size ();
pending.load_tasks (/*from_gc =*/ true);
if (size_before != completed._tasks.size ())
{
// GC moved tasks from pending to completed
pending._dirty = true;
completed._dirty = true;
}
else if (pending._dirty)
{
// A waiting task in pending was woken up
pending._dirty = true;
}
// Load completed, check whether pending changes size
size_before = pending._tasks.size ();
completed.load_tasks (/*from_gc =*/ true);
if (size_before != pending._tasks.size ())
{
// GC moved tasks from completed to pending
pending._dirty = true;
completed._dirty = true;
}
// Update blocked/blocking status after GC is finished
if (pending._auto_dep_scan)
pending.dependency_scan ();
if (completed._auto_dep_scan)
completed.dependency_scan ();
}
Context::getContext ().time_gc_us += timer.total_us ();
}
////////////////////////////////////////////////////////////////////////////////
// Next ID is that of the last pending task plus one.
int TDB2::next_id ()
{
return _id++;
}
////////////////////////////////////////////////////////////////////////////////
// Latest ID is that of the last pending task.
int TDB2::latest_id ()
{
return _id - 1;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task> TDB2::all_tasks ()
{
std::vector <Task> all (pending._tasks.size () +
pending._added_tasks.size () +
completed._tasks.size () +
completed._added_tasks.size ());
all = pending.get_tasks ();
std::vector <Task> extra (completed._tasks.size () +
completed._added_tasks.size ());
extra = completed.get_tasks ();
for (auto& task : extra)
all.push_back (task);
return all;
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by ID, wherever it is.
bool TDB2::get (int id, Task& task)
{
return pending.get (id, task) ||
completed.get (id, task);
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by UUID, wherever it is.
bool TDB2::get (const std::string& uuid, Task& task)
{
return pending.get (uuid, task) ||
completed.get (uuid, task);
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by UUID, wherever it is.
bool TDB2::has (const std::string& uuid)
{
return pending.has (uuid) ||
completed.has (uuid);
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task> TDB2::siblings (Task& task)
{
std::vector <Task> results;
if (task.has ("parent"))
{
std::string parent = task.get ("parent");
// First load and scan pending.
if (! pending._loaded_tasks)
pending.load_tasks ();
for (auto& i : pending._tasks)
{
// Do not include self in results.
if (i.id != task.id)
{
// Do not include completed or deleted tasks.
if (i.getStatus () != Task::completed &&
i.getStatus () != Task::deleted)
{
// If task has the same parent, it is a sibling.
if (i.has ("parent") &&
i.get ("parent") == parent)
{
results.push_back (i);
}
}
}
}
}
return results;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task> TDB2::children (Task& task)
{
std::vector <Task> results;
std::string parent = task.get ("uuid");
// First load and scan pending.
if (! pending._loaded_tasks)
pending.load_tasks ();
for (auto& i : pending._tasks)
{
// Do not include self in results.
if (i.id != task.id)
{
// Do not include completed or deleted tasks.
if (i.getStatus () != Task::completed &&
i.getStatus () != Task::deleted)
{
// If task has the given task as a parent, it is a child task.
if (i.get ("parent") == parent)
results.push_back (i);
}
}
}
return results;
}
////////////////////////////////////////////////////////////////////////////////
std::string TDB2::uuid (int id)
{
std::string result = pending.uuid (id);
if (result == "")
result = completed.uuid (id);
return result;
}
////////////////////////////////////////////////////////////////////////////////
int TDB2::id (const std::string& uuid)
{
int result = pending.id (uuid);
if (result == 0)
result = completed.id (uuid);
return result;
}
////////////////////////////////////////////////////////////////////////////////
// Make sure the specified UUID does not already exist in the data.
bool TDB2::verifyUniqueUUID (const std::string& uuid)
{
pending.get_tasks ();
return pending.id (uuid) != 0 ? false : true;
}
////////////////////////////////////////////////////////////////////////////////
bool TDB2::read_only ()
{
return pending._read_only ||
completed._read_only ||
undo._read_only ||
backlog._read_only
;
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::clear ()
{
pending.clear ();
completed.clear ();
undo.clear ();
backlog.clear ();
_location = "";
_id = 1;
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::dump ()
{
if (Context::getContext ().config.getBoolean ("debug"))
{
Context::getContext ().debug (pending.dump ());
Context::getContext ().debug (completed.dump ());
Context::getContext ().debug (undo.dump ());
Context::getContext ().debug (backlog.dump ());
Context::getContext ().debug (" ");
}
}
////////////////////////////////////////////////////////////////////////////////
// vim: ts=2 et sw=2