mirror of
https://github.com/GothenburgBitFactory/taskwarrior.git
synced 2025-07-07 20:06:36 +02:00
332 lines
10 KiB
C++
332 lines
10 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2006 - 2018, Paul Beckingham, Federico Hernandez.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// http://www.opensource.org/licenses/mit-license.php
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <cmake.h>
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#include <Column.h>
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#include <algorithm>
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#include <set>
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#include <Context.h>
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#include <ColDepends.h>
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#include <ColDescription.h>
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#include <ColDue.h>
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#include <ColEnd.h>
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#include <ColEntry.h>
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#include <ColID.h>
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#include <ColIMask.h>
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#include <ColMask.h>
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#include <ColModified.h>
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#include <ColParent.h>
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#include <ColProject.h>
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#include <ColRecur.h>
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#include <ColScheduled.h>
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#include <ColStart.h>
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#include <ColStatus.h>
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#include <ColTags.h>
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#include <ColUntil.h>
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#include <ColUrgency.h>
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#include <ColUUID.h>
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#include <ColUDA.h>
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#include <ColWait.h>
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#include <shared.h>
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#include <format.h>
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extern Context context;
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////////////////////////////////////////////////////////////////////////////////
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// Supports the complete column definition:
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//
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// <type>[.<format>]
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//
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Column* Column::factory (const std::string& name, const std::string& report)
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{
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// Decompose name into type and style.
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auto dot = name.find ('.');
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std::string column_name;
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std::string column_style;
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if (dot != std::string::npos)
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{
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column_name = name.substr (0, dot);
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column_style = name.substr (dot + 1);
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}
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else
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{
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column_name = name;
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column_style = "default";
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}
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Column* c;
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if (column_name == "depends") c = new ColumnDepends ();
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else if (column_name == "description") c = new ColumnDescription ();
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else if (column_name == "due") c = new ColumnDue ();
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else if (column_name == "end") c = new ColumnEnd ();
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else if (column_name == "entry") c = new ColumnEntry ();
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else if (column_name == "id") c = new ColumnID ();
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else if (column_name == "imask") c = new ColumnIMask ();
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else if (column_name == "mask") c = new ColumnMask ();
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else if (column_name == "modified") c = new ColumnModified ();
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else if (column_name == "parent") c = new ColumnParent ();
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else if (column_name == "project") c = new ColumnProject ();
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else if (column_name == "recur") c = new ColumnRecur ();
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else if (column_name == "scheduled") c = new ColumnScheduled ();
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else if (column_name == "start") c = new ColumnStart ();
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else if (column_name == "status") c = new ColumnStatus ();
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else if (column_name == "tags") c = new ColumnTags ();
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else if (column_name == "until") c = new ColumnUntil ();
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else if (column_name == "urgency") c = new ColumnUrgency ();
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else if (column_name == "uuid") c = new ColumnUUID ();
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else if (column_name == "wait") c = new ColumnWait ();
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// UDA.
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else if (context.config.has ("uda." + column_name + ".type"))
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c = Column::uda (column_name);
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else
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throw format ("Unrecognized column name '{1}'.", column_name);
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c->setReport (report);
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c->setStyle (column_style);
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return c;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Bulk column instantiation.
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void Column::factory (std::map <std::string, Column*>& all)
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{
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Column* c;
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c = new ColumnDepends (); all[c->_name] = c;
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c = new ColumnDescription (); all[c->_name] = c;
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c = new ColumnDue (); all[c->_name] = c;
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c = new ColumnEnd (); all[c->_name] = c;
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c = new ColumnEntry (); all[c->_name] = c;
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c = new ColumnID (); all[c->_name] = c;
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c = new ColumnIMask (); all[c->_name] = c;
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c = new ColumnMask (); all[c->_name] = c;
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c = new ColumnModified (); all[c->_name] = c;
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c = new ColumnParent (); all[c->_name] = c;
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c = new ColumnProject (); all[c->_name] = c;
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c = new ColumnRecur (); all[c->_name] = c;
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c = new ColumnScheduled (); all[c->_name] = c;
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c = new ColumnStart (); all[c->_name] = c;
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c = new ColumnStatus (); all[c->_name] = c;
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c = new ColumnTags (); all[c->_name] = c;
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c = new ColumnUntil (); all[c->_name] = c;
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c = new ColumnUrgency (); all[c->_name] = c;
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c = new ColumnUUID (); all[c->_name] = c;
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c = new ColumnWait (); all[c->_name] = c;
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Column::uda (all);
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}
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////////////////////////////////////////////////////////////////////////////////
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void Column::uda (std::map <std::string, Column*>& all)
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{
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// For each UDA, instantiate and initialize ColumnUDA.
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std::set <std::string> udas;
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for (const auto& i : context.config)
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{
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if (i.first.substr (0, 4) == "uda.")
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{
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std::string::size_type period = 4; // One byte after the first '.'.
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if ((period = i.first.find ('.', period)) != std::string::npos)
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udas.insert (i.first.substr (4, period - 4));
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}
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}
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for (const auto& uda : udas)
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{
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if (all.find (uda) != all.end ())
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throw format ("The UDA named '{1}' is the same as a core attribute, and is not permitted.", uda);
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Column* c = Column::uda (uda);
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if (c)
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all[c->_name] = c;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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Column* Column::uda (const std::string& name)
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{
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auto type = context.config.get ("uda." + name + ".type");
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auto label = context.config.get ("uda." + name + ".label");
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auto values = context.config.get ("uda." + name + ".values");
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if (type == "string")
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{
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auto c = new ColumnUDAString ();
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c->_name = name;
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c->_label = label;
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if (values != "")
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c->_values = split (values, ',');
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return c;
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}
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else if (type == "numeric")
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{
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auto c = new ColumnUDANumeric ();
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c->_name = name;
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c->_label = label;
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if (values != "")
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c->_values = split (values, ',');
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return c;
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}
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else if (type == "date")
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{
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auto c = new ColumnUDADate ();
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c->_name = name;
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c->_label = label;
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if (values != "")
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c->_values = split (values, ',');
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return c;
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}
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else if (type == "duration")
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{
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auto c = new ColumnUDADuration ();
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c->_name = name;
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c->_label = label;
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if (values != "")
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c->_values = split (values, ',');
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return c;
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}
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else if (type != "")
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throw std::string ("User defined attributes may only be of type 'string', 'date', 'duration' or 'numeric'.");
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return NULL;
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}
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////////////////////////////////////////////////////////////////////////////////
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Column::Column ()
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: _name ("")
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, _type ("string")
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, _style ("default")
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, _label ("")
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, _report ("")
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, _modifiable (true)
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, _uda (false)
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, _fixed_width (false)
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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Column::~Column ()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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void Column::renderHeader (
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std::vector <std::string>& lines,
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int width,
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Color& color)
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{
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if (context.verbose ("label") &&
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_label != "")
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{
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// Create a basic label.
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std::string header;
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header.reserve (width);
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header = _label;
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// Create a fungible copy.
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Color c = color;
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// Now underline the header, or add a dashed line.
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if (context.color () &&
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context.config.getBoolean ("fontunderline"))
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{
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c.blend (Color (Color::nocolor, Color::nocolor, true, false, false));
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lines.push_back (c.colorize (leftJustify (header, width)));
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}
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else
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{
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lines.push_back (c.colorize (leftJustify (header, width)));
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lines.push_back (c.colorize (std::string (width, '-')));
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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void Column::setStyle (const std::string& style)
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{
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if (style != "default" &&
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std::find (_styles.begin (), _styles.end (), style) == _styles.end ())
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throw format ("Unrecognized column format '{1}.{2}'", _name, style);
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_style = style;
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}
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////////////////////////////////////////////////////////////////////////////////
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// All integer values are right-justified.
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void Column::renderInteger (
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std::vector <std::string>& lines,
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int width,
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Color& color,
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int value)
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{
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lines.push_back (
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color.colorize (
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rightJustify (value, width)));
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}
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////////////////////////////////////////////////////////////////////////////////
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// All floating point values are right-justified.
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void Column::renderDouble (
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std::vector <std::string>& lines,
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int width,
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Color& color,
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double value)
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{
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lines.push_back (
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color.colorize (
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rightJustify (
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format (value, 4, 3), width)));
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}
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////////////////////////////////////////////////////////////////////////////////
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void Column::renderStringLeft (
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std::vector <std::string>& lines,
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int width,
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Color& color,
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const std::string& value)
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{
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lines.push_back (
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color.colorize (
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leftJustify (value, width)));
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}
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////////////////////////////////////////////////////////////////////////////////
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void Column::renderStringRight (
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std::vector <std::string>& lines,
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int width,
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Color& color,
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const std::string& value)
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{
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lines.push_back (
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color.colorize (
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rightJustify (value, width)));
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}
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////////////////////////////////////////////////////////////////////////////////
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