taskwarrior/src/TDB2.cpp
Paul Beckingham b09351c517 Task Validation
- Fixed validation bug whereby recurring child tasks inherited the
  parent status ("recurring") instead of the expected "pending".
- Modified 'add' command to code duplicated in Task::validate.
- Cleaned up associated bug.period.t unit test.
2011-08-31 01:34:59 -04:00

1105 lines
29 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// taskwarrior - a command line task list manager.
//
// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the
//
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor,
// Boston, MA
// 02110-1301
// USA
//
////////////////////////////////////////////////////////////////////////////////
#include <iostream> // TODO Remove.
#include <Context.h>
#include <Color.h>
#include <Date.h>
#include <text.h>
#include <TDB2.h>
extern Context context;
////////////////////////////////////////////////////////////////////////////////
TF2::TF2 ()
: _read_only (false)
, _dirty (false)
, _loaded_tasks (false)
, _loaded_lines (false)
, _loaded_contents (false)
, _contents ("")
{
}
////////////////////////////////////////////////////////////////////////////////
TF2::~TF2 ()
{
}
////////////////////////////////////////////////////////////////////////////////
void TF2::target (const std::string& f)
{
_file = File (f);
_read_only = ! _file.writable ();
// std::cout << "# TF2::target " << f << "\n";
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task>& TF2::get_tasks ()
{
// std::cout << "# TF2::get_tasks " << _file._data << "\n";
if (! _loaded_tasks)
{
load_tasks ();
// Apply previously added tasks.
std::vector <Task>::iterator i;
for (i = _added_tasks.begin (); i != _added_tasks.end (); ++i)
_tasks.push_back (*i);
// std::cout << "# TF2::get_tasks added " << _added_tasks.size () << " tasks\n";
}
return _tasks;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <std::string>& TF2::get_lines ()
{
// std::cout << "# TF2::get_lines " << _file._data << "\n";
if (! _loaded_lines)
{
load_lines ();
// Apply previously added lines.
std::vector <std::string>::iterator i;
for (i = _added_lines.begin (); i != _added_lines.end (); ++i)
_lines.push_back (*i);
// std::cout << "# TF2::get_lines added " << _added_lines.size () << " lines\n";
}
return _lines;
}
////////////////////////////////////////////////////////////////////////////////
const std::string& TF2::get_contents ()
{
// std::cout << "# TF2::get_contents " << _file._data << "\n";
if (! _loaded_contents)
load_contents ();
return _contents;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::add_task (const Task& task)
{
// std::cout << "# TF2::add_task " << _file._data << "\n";
_tasks.push_back (task); // For subsequent queries
_added_tasks.push_back (task); // For commit/synch
/*
int id = context.tdb2.next_id ();
_I2U[id] = task.get ("uuid");
_U2I[task.get ("uuid")] = id;
*/
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::modify_task (const Task& task)
{
// std::cout << "# TF2::modify_task " << _file._data << "\n";
// Modify in-place.
std::vector <Task>::iterator i;
for (i = _tasks.begin (); i != _tasks.end (); ++i)
{
if (i->get ("uuid") == task.get ("uuid"))
{
*i = task;
break;
}
}
_modified_tasks.push_back (task);
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::add_line (const std::string& line)
{
// std::cout << "# TF2::add_line " << _file._data << "\n";
_lines.push_back (line);
_added_lines.push_back (line);
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
// This is so that synch.key can just overwrite and not grow.
void TF2::clear_lines ()
{
// std::cout << "# TF2::clear_lines " << _file._data << "\n";
_lines.clear ();
_dirty = true;
}
////////////////////////////////////////////////////////////////////////////////
// Top-down recomposition.
void TF2::commit ()
{
// std::cout << "# TF2::commit " << _file._data << "\n";
// The _dirty flag indicates that the file needs to be written.
if (_dirty)
{
// Special case: added but no modified means just append to the file.
if (!_modified_tasks.size () &&
(_added_tasks.size () || _added_lines.size ()))
{
if (_file.open ())
{
if (context.config.getBoolean ("locking"))
_file.lock ();
// Write out all the added tasks.
std::vector <Task>::iterator task;
for (task = _added_tasks.begin ();
task != _added_tasks.end ();
++task)
{
_file.append (task->composeF4 ());
}
_added_tasks.clear ();
// Write out all the added lines.
std::vector <std::string>::iterator line;
for (line = _added_lines.begin ();
line != _added_lines.end ();
++line)
{
_file.append (*line);
}
_added_lines.clear ();
_file.close ();
_dirty = false;
}
}
else
{
if (_file.open ())
{
// Truncate the file and rewrite.
_file.truncate ();
// only write out _tasks, because any deltas have already been applied.
std::vector <Task>::iterator task;
for (task = _tasks.begin ();
task != _tasks.end ();
++task)
{
_file.append (task->composeF4 ());
}
// Write out all the added lines.
std::vector <std::string>::iterator line;
for (line = _added_lines.begin ();
line != _added_lines.end ();
++line)
{
_file.append (*line);
}
_added_lines.clear ();
_file.close ();
_dirty = false;
}
}
}
}
////////////////////////////////////////////////////////////////////////////////
void TF2::load_tasks ()
{
// std::cout << "# TF2::load_tasks " << _file._data << "\n";
context.timer_load.start ();
if (! _loaded_lines)
{
load_lines ();
// Apply previously added lines.
std::vector <std::string>::iterator i;
for (i = _added_lines.begin (); i != _added_lines.end (); ++i)
_lines.push_back (*i);
// std::cout << "# TF2::load_tasks added " << _added_lines.size () << " lines\n";
}
int line_number = 0;
try
{
std::vector <std::string>::iterator i;
for (i = _lines.begin (); i != _lines.end (); ++i)
{
++line_number;
Task task (*i);
// Every task gets an ID.
task.id = context.tdb2.next_id ();
_tasks.push_back (task);
// Maintain mapping for ease of link/dependency resolution.
// Note that this mapping is not restricted by the filter, and is
// therefore a complete set.
if (task.id)
{
_I2U[task.id] = task.get ("uuid");
_U2I[task.get ("uuid")] = task.id;
}
}
_loaded_tasks = true;
}
catch (std::string& e)
{
throw e + format (" in {1} at line {2}", _file._data, line_number);
}
context.timer_load.stop ();
}
////////////////////////////////////////////////////////////////////////////////
void TF2::load_lines ()
{
// std::cout << "# TF2::load_lines " << _file._data << "\n";
if (! _loaded_contents)
load_contents ();
split_minimal (_lines, _contents, '\n');
_loaded_lines = true;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::load_contents ()
{
// std::cout << "# TF2::load_contents " << _file._data << "\n";
_contents = "";
if (_file.open ())
{
if (context.config.getBoolean ("locking"))
_file.lock ();
_file.read (_contents);
_loaded_contents = true;
}
// TODO Error handling?
}
////////////////////////////////////////////////////////////////////////////////
std::string TF2::uuid (int id)
{
if (! _loaded_tasks)
{
load_tasks ();
// Apply previously added tasks.
std::vector <Task>::iterator i;
for (i = _added_tasks.begin (); i != _added_tasks.end (); ++i)
_tasks.push_back (*i);
// std::cout << "# TF2::uuid added " << _added_tasks.size () << " tasks\n";
}
std::map <int, std::string>::const_iterator i;
if ((i = _I2U.find (id)) != _I2U.end ())
return i->second;
return "";
}
////////////////////////////////////////////////////////////////////////////////
int TF2::id (const std::string& uuid)
{
if (! _loaded_tasks)
{
load_tasks ();
// Apply previously added tasks.
std::vector <Task>::iterator i;
for (i = _added_tasks.begin (); i != _added_tasks.end (); ++i)
_tasks.push_back (*i);
// std::cout << "# TF2::id added " << _added_tasks.size () << " tasks\n";
}
std::map <std::string, int>::const_iterator i;
if ((i = _U2I.find (uuid)) != _U2I.end ())
return i->second;
return 0;
}
////////////////////////////////////////////////////////////////////////////////
void TF2::clear ()
{
_read_only = false;
_dirty = false;
_loaded_tasks = false;
_loaded_lines = false;
_loaded_contents = false;
_contents = "";
_file._data = "";
_tasks.clear ();
_added_tasks.clear ();
_modified_tasks.clear ();
_lines.clear ();
_added_lines.clear ();
_I2U.clear ();
_U2I.clear ();
}
////////////////////////////////////////////////////////////////////////////////
// <label> <rw><dirty> <tasks> <lines> <contents>
//
// label: <label %+14s>
// rw: <rw>
// dirty: <!|->
// tasks: T<tasks %04d>+<added %03d>~<changed %03d>
// lines: L<lines %04d>+<added %03d>
// contents: C<bytes %06d>
const std::string TF2::dump ()
{
Color red ("rgb500 on rgb100");
Color yellow ("rgb550 on rgb220");
Color green ("rgb050 on rgb010");
// File label.
std::string label;
std::string::size_type slash = _file._data.rfind ('/');
if (slash != std::string::npos)
label = rightJustify (_file._data.substr (slash + 1), 14);
// File mode.
std::string mode = std::string (_file.readable () ? "r" : "-") +
std::string (_file.writable () ? "w" : "-");
if (mode == "r-") mode = red.colorize (mode);
else if (mode == "rw") mode = green.colorize (mode);
else mode = yellow.colorize (mode);
// Hygiene.
std::string hygiene = _dirty ? red.colorize ("O") : green.colorize ("-");
std::string tasks = green.colorize (rightJustifyZero ((int) _tasks.size (), 4));
std::string tasks_added = red.colorize (rightJustifyZero ((int) _added_tasks.size (), 3));
std::string tasks_modified = yellow.colorize (rightJustifyZero ((int) _modified_tasks.size (), 3));
std::string lines = green.colorize (rightJustifyZero ((int) _lines.size (), 4));
std::string lines_added = red.colorize (rightJustifyZero ((int) _added_lines.size (), 3));
std::string contents = green.colorize (rightJustifyZero ((int) _contents.size (), 6));
char buffer[256]; // Composed string is actually 246 bytes. Yikes.
snprintf (buffer, 256, "%14s %s %s T%s+%s~%s L%s+%s C%s",
label.c_str (),
mode.c_str (),
hygiene.c_str (),
tasks.c_str (),
tasks_added.c_str (),
tasks_modified.c_str (),
lines.c_str (),
lines_added.c_str (),
contents.c_str ());
return std::string (buffer);
}
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
TDB2::TDB2 ()
: _location ("")
, _id (1)
{
}
////////////////////////////////////////////////////////////////////////////////
// Deliberately no file writes on destruct. TDB2::commit should have been
// already called, if data is to be preserved.
TDB2::~TDB2 ()
{
}
////////////////////////////////////////////////////////////////////////////////
// Once a location is known, the files can be set up. Note that they are not
// read.
void TDB2::set_location (const std::string& location)
{
// std::cout << "# TDB2::set_location " << location << "\n";
_location = location;
pending.target (location + "/pending.data");
completed.target (location + "/completed.data");
undo.target (location + "/undo.data");
backlog.target (location + "/backlog.data");
synch_key.target (location + "/synch.key");
}
////////////////////////////////////////////////////////////////////////////////
// Add the new task to the appropriate file.
void TDB2::add (Task& task)
{
// std::cout << "# TDB2::add\n";
// Ensure the task is consistent, and provide defaults if necessary.
task.validate ();
// If the tasks are loaded, then verify that this uuid is not already in
// the file.
if (!verifyUniqueUUID (task.get ("uuid")))
throw format ("Cannot add task because the uuid '{1}' is not unique.", task.get ("uuid"));
// Add new task to either pending or completed.
std::string status = task.get ("status");
if (status == "completed" ||
status == "deleted")
completed.add_task (task);
else
pending.add_task (task);
// Add undo data lines:
// time <time>
// new <task>
// ---
undo.add_line ("time " + Date ().toEpochString () + "\n");
undo.add_line ("new " + task.composeF4 ());
undo.add_line ("---\n");
// Add task to backlog.
backlog.add_task (task);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::modify (Task& task)
{
// std::cout << "# TDB2::modify\n";
// Ensure the task is consistent, and provide defaults if necessary.
task.validate ();
// Update task in either completed or deleted.
// TODO Find task, overwrite it.
std::string status = task.get ("status");
if (status == "completed" ||
status == "deleted")
completed.modify_task (task);
else
pending.modify_task (task);
// time <time>
// old <task>
// new <task>
// ---
Task original;
get (task.get ("uuid"), original);
undo.add_line ("time " + Date ().toEpochString () + "\n");
undo.add_line ("old " + original.composeF4 ());
undo.add_line ("new " + task.composeF4 ());
undo.add_line ("---\n");
// Add modified task to backlog.
backlog.add_task (task);
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::commit ()
{
dump ();
context.timer_gc.start ();
pending.commit ();
completed.commit ();
undo.commit ();
backlog.commit ();
synch_key.commit ();
context.timer_gc.stop ();
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::synch ()
{
context.timer_synch.start ();
// TODO Need stub here.
context.timer_synch.stop ();
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::revert ()
{
/*
Directory location (context.config.get ("data.location"));
std::string undoFile = location._data + "/undo.data";
std::string pendingFile = location._data + "/pending.data";
std::string completedFile = location._data + "/completed.data";
// load undo.data
std::vector <std::string> u;
File::read (undoFile, u);
if (u.size () < 3)
throw std::string ("There are no recorded transactions to undo.");
// pop last tx
u.pop_back (); // separator.
std::string current = u.back ().substr (4);
u.pop_back ();
std::string prior;
std::string when;
if (u.back ().substr (0, 5) == "time ")
{
when = u.back ().substr (5);
u.pop_back ();
prior = "";
}
else
{
prior = u.back ().substr (4);
u.pop_back ();
when = u.back ().substr (5);
u.pop_back ();
}
Date lastChange (atoi (when.c_str ()));
// Set the colors.
Color color_red (context.color () ? context.config.get ("color.undo.before") : "");
Color color_green (context.color () ? context.config.get ("color.undo.after") : "");
if (context.config.get ("undo.style") == "side")
{
std::cout << "\n"
<< "The last modification was made "
<< lastChange.toString ()
<< "\n";
// Attributes are all there is, so figure the different attribute names
// between before and after.
ViewText view;
view.width (context.getWidth ());
view.intraPadding (2);
view.add (Column::factory ("string", ""));
view.add (Column::factory ("string", "Prior Values"));
view.add (Column::factory ("string", "Current Values"));
Task after (current);
if (prior != "")
{
Task before (prior);
std::vector <std::string> beforeAtts;
foreach (att, before)
beforeAtts.push_back (att->first);
std::vector <std::string> afterAtts;
foreach (att, after)
afterAtts.push_back (att->first);
std::vector <std::string> beforeOnly;
std::vector <std::string> afterOnly;
listDiff (beforeAtts, afterAtts, beforeOnly, afterOnly);
int row;
foreach (name, beforeOnly)
{
row = view.addRow ();
view.set (row, 0, *name);
view.set (row, 1, renderAttribute (*name, before.get (*name)), color_red);
}
foreach (name, before)
{
std::string priorValue = before.get (name->first);
std::string currentValue = after.get (name->first);
if (currentValue != "")
{
row = view.addRow ();
view.set (row, 0, name->first);
view.set (row, 1, renderAttribute (name->first, priorValue),
(priorValue != currentValue ? color_red : Color ()));
view.set (row, 2, renderAttribute (name->first, currentValue),
(priorValue != currentValue ? color_green : Color ()));
}
}
foreach (name, afterOnly)
{
row = view.addRow ();
view.set (row, 0, *name);
view.set (row, 2, renderAttribute (*name, after.get (*name)), color_green);
}
}
else
{
int row;
foreach (name, after)
{
row = view.addRow ();
view.set (row, 0, name->first);
view.set (row, 2, renderAttribute (name->first, after.get (name->first)), color_green);
}
}
std::cout << "\n"
<< view.render ()
<< "\n";
}
// This style looks like this:
// --- before 2009-07-04 00:00:25.000000000 +0200
// +++ after 2009-07-04 00:00:45.000000000 +0200
//
// - name: old // att deleted
// + name:
//
// - name: old // att changed
// + name: new
//
// - name:
// + name: new // att added
//
else if (context.config.get ("undo.style") == "diff")
{
// Create reference tasks.
Task before;
if (prior != "")
before.parse (prior);
Task after (current);
// Generate table header.
ViewText view;
view.width (context.getWidth ());
view.intraPadding (2);
view.add (Column::factory ("string", ""));
view.add (Column::factory ("string", ""));
int row = view.addRow ();
view.set (row, 0, "--- previous state", color_red);
view.set (row, 1, "Undo will restore this state", color_red);
row = view.addRow ();
view.set (row, 0, "+++ current state ", color_green); // Note trailing space.
view.set (row, 1, "Change made " + lastChange.toString (context.config.get ("dateformat")), color_green);
view.addRow ();
// Add rows to table showing diffs.
std::vector <std::string> all = context.getColumns ();
// Now factor in the annotation attributes.
Task::iterator it;
for (it = before.begin (); it != before.end (); ++it)
if (it->first.substr (0, 11) == "annotation_")
all.push_back (it->first);
for (it = after.begin (); it != after.end (); ++it)
if (it->first.substr (0, 11) == "annotation_")
all.push_back (it->first);
// Now render all the attributes.
std::sort (all.begin (), all.end ());
std::string before_att;
std::string after_att;
std::string last_att;
foreach (a, all)
{
if (*a != last_att) // Skip duplicates.
{
last_att = *a;
before_att = before.get (*a);
after_att = after.get (*a);
// Don't report different uuid.
// Show nothing if values are the unchanged.
if (*a == "uuid" ||
before_att == after_att)
{
// Show nothing - no point displaying that which did not change.
// row = view.addRow ();
// view.set (row, 0, *a + ":");
// view.set (row, 1, before_att);
}
// Attribute deleted.
else if (before_att != "" && after_att == "")
{
row = view.addRow ();
view.set (row, 0, "-" + *a + ":", color_red);
view.set (row, 1, before_att, color_red);
row = view.addRow ();
view.set (row, 0, "+" + *a + ":", color_green);
}
// Attribute added.
else if (before_att == "" && after_att != "")
{
row = view.addRow ();
view.set (row, 0, "-" + *a + ":", color_red);
row = view.addRow ();
view.set (row, 0, "+" + *a + ":", color_green);
view.set (row, 1, after_att, color_green);
}
// Attribute changed.
else
{
row = view.addRow ();
view.set (row, 0, "-" + *a + ":", color_red);
view.set (row, 1, before_att, color_red);
row = view.addRow ();
view.set (row, 0, "+" + *a + ":", color_green);
view.set (row, 1, after_att, color_green);
}
}
}
std::cout << "\n"
<< view.render ()
<< "\n";
}
// Output displayed, now confirm.
if (context.config.getBoolean ("confirmation") &&
!confirm ("The undo command is not reversible. Are you sure you want to revert to the previous state?"))
{
std::cout << "No changes made.\n";
return;
}
// Extract identifying uuid.
std::string uuid;
std::string::size_type uuidAtt = current.find ("uuid:\"");
if (uuidAtt != std::string::npos)
uuid = current.substr (uuidAtt, 43); // 43 = uuid:"..."
else
throw std::string ("Cannot locate UUID in task to undo.");
// load pending.data
std::vector <std::string> p;
File::read (pendingFile, p);
// is 'current' in pending?
foreach (task, p)
{
if (task->find (uuid) != std::string::npos)
{
context.debug ("TDB::undo - task found in pending.data");
// Either revert if there was a prior state, or remove the task.
if (prior != "")
{
*task = prior;
std::cout << "Modified task reverted.\n";
}
else
{
p.erase (task);
std::cout << "Task removed.\n";
}
// Rewrite files.
File::write (pendingFile, p);
File::write (undoFile, u);
return;
}
}
// load completed.data
std::vector <std::string> c;
File::read (completedFile, c);
// is 'current' in completed?
foreach (task, c)
{
if (task->find (uuid) != std::string::npos)
{
context.debug ("TDB::undo - task found in completed.data");
// If task now belongs back in pending.data
if (prior.find ("status:\"pending\"") != std::string::npos ||
prior.find ("status:\"waiting\"") != std::string::npos ||
prior.find ("status:\"recurring\"") != std::string::npos)
{
c.erase (task);
p.push_back (prior);
File::write (completedFile, c);
File::write (pendingFile, p);
File::write (undoFile, u);
std::cout << "Modified task reverted.\n";
context.debug ("TDB::undo - task belongs in pending.data");
}
else
{
*task = prior;
File::write (completedFile, c);
File::write (undoFile, u);
std::cout << "Modified task reverted.\n";
context.debug ("TDB::undo - task belongs in completed.data");
}
std::cout << "Undo complete.\n";
return;
}
}
// Perhaps user hand-edited the data files?
// Perhaps the task was in completed.data, which was still in file format 3?
std::cout << "Task with UUID "
<< uuid.substr (6, 36)
<< " not found in data.\n"
<< "No undo possible.\n";
*/
}
////////////////////////////////////////////////////////////////////////////////
// Scans the pending tasks for any that are completed or deleted, and if so,
// moves them to the completed.data file. Returns a count of tasks moved.
// Now reverts expired waiting tasks to pending.
// Now cleans up dangling dependencies.
int TDB2::gc ()
{
context.timer_gc.start ();
// Allowed as a temporary override.
if (context.config.getBoolean ("gc"))
{
/*
pending.load_tasks
completed.load_tasks
for each pending
if status == completed || status == deleted
pending.remove
completed.add
if status == waiting && wait < now
status = pending
wait.clear
for each completed
if status == pending || status == waiting
completed.remove
pending.add
*/
// TODO Remove dangling dependencies
// TODO Wake up expired waiting tasks
}
context.timer_gc.stop ();
return 0;
}
////////////////////////////////////////////////////////////////////////////////
// Next ID is that of the last pending task plus one.
int TDB2::next_id ()
{
return _id++;
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by ID.
bool TDB2::get (int id, Task& task)
{
// First load and scan pending.
if (! pending._loaded_tasks)
pending.load_tasks ();
std::vector <Task>::iterator i;
for (i = pending._tasks.begin (); i != pending._tasks.end (); ++i)
{
if (i->id == id)
{
task = *i;
return true;
}
}
// Next load and scan completed.
// Note that this is harmless, because it is only performed if the above
// load and search fails.
if (! completed._loaded_tasks)
completed.load_tasks ();
for (i = completed._tasks.begin (); i != completed._tasks.end (); ++i)
{
if (i->id == id)
{
task = *i;
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
// Locate task by UUID.
bool TDB2::get (const std::string& uuid, Task& task)
{
// First load and scan pending.
if (! pending._loaded_tasks)
pending.load_tasks ();
std::vector <Task>::iterator i;
for (i = pending._tasks.begin (); i != pending._tasks.end (); ++i)
{
if (i->get ("uuid") == uuid)
{
task = *i;
return true;
}
}
// Next load and scan completed.
// Note that this is harmless, because it is only performed if the above
// load and search fails.
if (! completed._loaded_tasks)
completed.load_tasks ();
for (i = completed._tasks.begin (); i != completed._tasks.end (); ++i)
{
if (i->get ("uuid") == uuid)
{
task = *i;
return true;
}
}
return false;
}
////////////////////////////////////////////////////////////////////////////////
const std::vector <Task> TDB2::siblings (Task& task)
{
std::vector <Task> results;
if (task.has ("parent"))
{
std::string parent = task.get ("parent");
// First load and scan pending.
if (! pending._loaded_tasks)
pending.load_tasks ();
std::vector <Task>::iterator i;
for (i = pending._tasks.begin (); i != pending._tasks.end (); ++i)
{
// Do not include self in results.
if (i->id != task.id)
{
// Do not include completed or deleted tasks.
if (i->getStatus () != Task::completed &&
i->getStatus () != Task::deleted)
{
// If task has the same parent, it is a sibling.
if (i->has ("parent") &&
i->get ("parent") == parent)
{
results.push_back (*i);
}
}
}
}
}
return results;
}
////////////////////////////////////////////////////////////////////////////////
bool TDB2::verifyUniqueUUID (const std::string& uuid)
{
if (pending.id (uuid) != 0 ||
completed.id (uuid) != 0)
return false;
return true;
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::clear ()
{
pending.clear ();
completed.clear ();
undo.clear ();
backlog.clear ();
synch_key.clear ();
_location = "";
_id = 1;
}
////////////////////////////////////////////////////////////////////////////////
void TDB2::dump ()
{
if (context.config.getBoolean ("debug"))
{
context.debug (pending.dump ());
context.debug (completed.dump ());
context.debug (undo.dump ());
context.debug (backlog.dump ());
context.debug (synch_key.dump ());
context.debug ("");
}
}
////////////////////////////////////////////////////////////////////////////////