taskwarrior/src/commands/CmdUndo.cpp
Dustin J. Mitchell aeeec16984
Handle 'until' and 'recur' simiar to handling of 'gc' (#3753)
This centralizes updates to recurrence and 'until' in Command, instead
of doing so in each individual command implementation.

This is preparatory to opening the TaskChampion replica in read-only
mode.
2025-01-18 02:20:41 -05:00

148 lines
5 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2006 - 2021, Tomas Babej, Paul Beckingham, Federico Hernandez.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// https://www.opensource.org/licenses/mit-license.php
//
////////////////////////////////////////////////////////////////////////////////
#include <cmake.h>
// cmake.h include header must come first
#include <CmdUndo.h>
#include <Context.h>
#include <Operation.h>
#include <Task.h>
#include <iostream>
#include <sstream>
#include "shared.h"
////////////////////////////////////////////////////////////////////////////////
CmdUndo::CmdUndo() {
_keyword = "undo";
_usage = "task undo";
_description = "Reverts the most recent change to a task";
_read_only = false;
_displays_id = false;
_needs_gc = false;
_needs_recur_update = false;
_uses_context = false;
_accepts_filter = false;
_accepts_modifications = false;
_accepts_miscellaneous = false;
_category = Command::Category::operation;
}
////////////////////////////////////////////////////////////////////////////////
int CmdUndo::execute(std::string&) {
auto& replica = Context::getContext().tdb2.replica();
rust::Vec<tc::Operation> undo_ops = replica->get_undo_operations();
if (confirm_revert(Operation::operations(undo_ops))) {
// Note that commit_reversed_operations rebuilds the working set, so that
// need not be done here.
if (!replica->commit_reversed_operations(std::move(undo_ops))) {
std::cout << "Could not undo: other operations have occurred.";
}
}
return 0;
}
////////////////////////////////////////////////////////////////////////////////
bool CmdUndo::confirm_revert(const std::vector<Operation>& undo_ops) {
// Count non-undo operations
int ops_count = 0;
for (auto& op : undo_ops) {
if (!op.is_undo_point()) {
ops_count++;
}
}
if (ops_count == 0) {
std::cout << "No operations to undo.\n";
return true;
}
std::cout << "The following " << ops_count << " operations would be reverted:\n";
Table view;
if (Context::getContext().config.getBoolean("obfuscate")) view.obfuscate();
view.width(Context::getContext().getWidth());
view.add("Uuid");
view.add("Modification");
std::string last_uuid;
std::stringstream mods;
for (auto& op : undo_ops) {
if (op.is_undo_point()) {
continue;
}
if (last_uuid != op.get_uuid()) {
if (last_uuid.size() != 0) {
int row = view.addRow();
view.set(row, 0, last_uuid);
view.set(row, 1, mods.str());
}
last_uuid = op.get_uuid();
mods.clear();
}
if (op.is_create()) {
mods << "Create task\n";
} else if (op.is_delete()) {
mods << "Delete (purge) task";
} else if (op.is_update()) {
auto property = op.get_property();
auto old_value = op.get_old_value();
auto value = op.get_value();
if (Task::isTagAttr(property)) {
if (value && *value == "x") {
mods << "Add tag '" << Task::attr2Tag(property) << "'\n";
continue;
} else if (!value && old_value && *old_value == "x") {
mods << "Remove tag '" << Task::attr2Tag(property) << "'\n";
continue;
}
}
if (old_value && value) {
mods << "Update property '" << property << "' from '" << *old_value << "' to '" << *value
<< "'\n";
} else if (old_value) {
mods << "Delete property '" << property << "' (was '" << *old_value << "')\n";
} else if (value) {
mods << "Add property '" << property << "' with value '" << *value << "'\n";
}
}
}
int row = view.addRow();
view.set(row, 0, last_uuid);
view.set(row, 1, mods.str());
std::cout << view.render() << "\n";
return !Context::getContext().config.getBoolean("confirmation") ||
confirm(
"The undo command is not reversible. Are you sure you want to revert to the previous "
"state?");
return true;
}
////////////////////////////////////////////////////////////////////////////////