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https://github.com/GothenburgBitFactory/taskwarrior.git
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- The color.project.foo colorization rules now matches on partial project names (like foobar), matching the functionality of filters.
196 lines
5.6 KiB
C++
196 lines
5.6 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// task - a command line task list manager.
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//
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// Copyright 2006 - 2010, Paul Beckingham.
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation; either version 2 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program; if not, write to the
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//
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// Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor,
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// Boston, MA
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// 02110-1301
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// USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <iostream>
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#include <stdlib.h>
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#include "Context.h"
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#include "Table.h"
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#include "Date.h"
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#include "text.h"
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#include "util.h"
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#include "main.h"
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extern Context context;
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static std::map <std::string, Color> gsColor;
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////////////////////////////////////////////////////////////////////////////////
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void initializeColorRules ()
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{
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std::vector <std::string> ruleNames;
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context.config.all (ruleNames);
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foreach (it, ruleNames)
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{
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if (it->substr (0, 6) == "color.")
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{
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Color c (context.config.get (*it));
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gsColor[*it] = c;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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void autoColorize (Task& task, Color& c)
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{
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// Note: fg, bg already contain colors specifically assigned via command.
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// Note: These rules form a hierarchy - the last rule is King.
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Task::status status = task.getStatus ();
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// Colorization of the tagged.
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if (gsColor["color.tagged"].nontrivial ())
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if (task.getTagCount ())
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c.blend (gsColor["color.tagged"]);
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// Colorization of the low priority.
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if (gsColor["color.pri.L"].nontrivial ())
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if (task.get ("priority") == "L")
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c.blend (gsColor["color.pri.L"]);
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// Colorization of the medium priority.
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if (gsColor["color.pri.M"].nontrivial ())
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if (task.get ("priority") == "M")
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c.blend (gsColor["color.pri.M"]);
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// Colorization of the high priority.
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if (gsColor["color.pri.H"].nontrivial ())
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if (task.get ("priority") == "H")
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c.blend (gsColor["color.pri.H"]);
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// Colorization of the priority-less.
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if (gsColor["color.pri.none"].nontrivial ())
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if (task.get ("priority") == "")
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c.blend (gsColor["color.pri.none"]);
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// Colorization of the active, if not completed/deleted.
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if (gsColor["color.active"].nontrivial () &&
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status != Task::completed &&
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status != Task::deleted)
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if (task.has ("start"))
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c.blend (gsColor["color.active"]);
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// Colorization by tag value.
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std::map <std::string, Color>::iterator it;
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for (it = gsColor.begin (); it != gsColor.end (); ++it)
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{
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if (it->first.substr (0, 10) == "color.tag.")
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{
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std::string value = it->first.substr (10);
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if (task.hasTag (value))
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c.blend (it->second);
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}
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}
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// Colorization by project name.
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for (it = gsColor.begin (); it != gsColor.end (); ++it)
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{
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if (it->first.substr (0, 14) == "color.project.")
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{
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std::string value = lowerCase (it->first.substr (14));
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std::string project = lowerCase (task.get ("project"));
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if (project.find (value) == 0)
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c.blend (it->second);
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}
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}
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// Colorization by keyword.
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for (it = gsColor.begin (); it != gsColor.end (); ++it)
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{
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if (it->first.substr (0, 14) == "color.keyword.")
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{
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std::string value = lowerCase (it->first.substr (14));
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std::string desc = lowerCase (task.get ("description"));
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if (desc.find (value) != std::string::npos)
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c.blend (it->second);
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}
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}
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// Colorization of the due and overdue.
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if (task.has ("due") &&
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status != Task::completed &&
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status != Task::deleted)
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{
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std::string due = task.get ("due");
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switch (getDueState (due))
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{
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case 1: // imminent
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c.blend (gsColor["color.due"]);
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break;
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case 2: // overdue
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c.blend (gsColor["color.overdue"]);
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break;
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case 0: // not due at all
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default:
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break;
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}
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}
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// Colorization of the recurring.
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if (gsColor["color.recurring"].nontrivial ())
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if (task.has ("recur"))
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c.blend (gsColor["color.recurring"]);
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}
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////////////////////////////////////////////////////////////////////////////////
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std::string colorizeHeader (const std::string& input)
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{
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if (gsColor["color.header"].nontrivial ())
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return gsColor["color.header"].colorize (input);
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return input;
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}
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////////////////////////////////////////////////////////////////////////////////
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std::string colorizeMessage (const std::string& input)
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{
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if (gsColor["color.message"].nontrivial ())
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return gsColor["color.message"].colorize (input);
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return input;
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}
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////////////////////////////////////////////////////////////////////////////////
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std::string colorizeFootnote (const std::string& input)
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{
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if (gsColor["color.footnote"].nontrivial ())
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return gsColor["color.footnote"].colorize (input);
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return input;
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}
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////////////////////////////////////////////////////////////////////////////////
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std::string colorizeDebug (const std::string& input)
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{
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if (gsColor["color.debug"].nontrivial ())
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return gsColor["color.debug"].colorize (input);
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return input;
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}
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////////////////////////////////////////////////////////////////////////////////
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