taskwarrior/src/rules.cpp
Paul Beckingham f5e0f8b7a6 Enhancement - echo ID on add
- When a task is added, the new ID is echoed back, for convenience.
  This requires a scan of the pending file, so there is a performance
  hit, and the feature is controlled by the FEATURE_NEW_ID define.
2009-06-20 13:06:53 -04:00

299 lines
7.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// task - a command line task list manager.
//
// Copyright 2006 - 2009, Paul Beckingham.
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the
//
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor,
// Boston, MA
// 02110-1301
// USA
//
////////////////////////////////////////////////////////////////////////////////
#include <iostream>
#include <stdlib.h>
#include "Context.h"
#include "Table.h"
#include "Date.h"
#include "text.h"
#include "util.h"
#include "main.h"
extern Context context;
static std::map <std::string, Text::color> gsFg;
static std::map <std::string, Text::color> gsBg;
////////////////////////////////////////////////////////////////////////////////
// There are three supported variants:
// 1) "fg"
// 2) "bg"
// 3) "fg bg"
static void parseColorRule (
const std::string& rule,
Text::color& fg,
Text::color& bg)
{
fg = Text::nocolor;
bg = Text::nocolor;
std::vector <std::string> words;
split (words, rule, ' ');
std::vector <std::string>::iterator it;
for (it = words.begin (); it != words.end (); ++it)
{
if (it->substr (0, 3) == "on_")
bg = Text::colorCode (*it);
else
fg = Text::colorCode (*it);
}
}
////////////////////////////////////////////////////////////////////////////////
void initializeColorRules ()
{
std::vector <std::string> ruleNames;
context.config.all (ruleNames);
foreach (it, ruleNames)
{
if (it->substr (0, 6) == "color.")
{
Text::color fg;
Text::color bg;
parseColorRule (context.config.get (*it), fg, bg);
gsFg[*it] = fg;
gsBg[*it] = bg;
}
}
}
////////////////////////////////////////////////////////////////////////////////
void autoColorize (
Task& task,
Text::color& fg,
Text::color& bg)
{
// Note: fg, bg already contain colors specifically assigned via command.
// Note: These rules form a hierarchy - the last rule is King.
// Colorization of the tagged.
if (gsFg["color.tagged"] != Text::nocolor ||
gsBg["color.tagged"] != Text::nocolor)
{
if (task.getTagCount ())
{
fg = gsFg["color.tagged"];
bg = gsBg["color.tagged"];
}
}
// Colorization of the low priority.
if (gsFg["color.pri.L"] != Text::nocolor ||
gsBg["color.pri.L"] != Text::nocolor)
{
if (task.get ("priority") == "L")
{
fg = gsFg["color.pri.L"];
bg = gsBg["color.pri.L"];
}
}
// Colorization of the medium priority.
if (gsFg["color.pri.M"] != Text::nocolor ||
gsBg["color.pri.M"] != Text::nocolor)
{
if (task.get ("priority") == "M")
{
fg = gsFg["color.pri.M"];
bg = gsBg["color.pri.M"];
}
}
// Colorization of the high priority.
if (gsFg["color.pri.H"] != Text::nocolor ||
gsBg["color.pri.H"] != Text::nocolor)
{
if (task.get ("priority") == "H")
{
fg = gsFg["color.pri.H"];
bg = gsBg["color.pri.H"];
}
}
// Colorization of the priority-less.
if (gsFg["color.pri.none"] != Text::nocolor ||
gsBg["color.pri.none"] != Text::nocolor)
{
if (task.get ("priority") == "")
{
fg = gsFg["color.pri.none"];
bg = gsBg["color.pri.none"];
}
}
// Colorization of the active.
if (gsFg["color.active"] != Text::nocolor ||
gsBg["color.active"] != Text::nocolor)
{
if (task.has ("start"))
{
fg = gsFg["color.active"];
bg = gsBg["color.active"];
}
}
// Colorization by tag value.
std::map <std::string, Text::color>::iterator it;
for (it = gsFg.begin (); it != gsFg.end (); ++it)
{
if (it->first.substr (0, 10) == "color.tag.")
{
std::string value = it->first.substr (10, std::string::npos);
if (task.hasTag (value))
{
fg = gsFg[it->first];
bg = gsBg[it->first];
}
}
}
// Colorization by project name.
for (it = gsFg.begin (); it != gsFg.end (); ++it)
{
if (it->first.substr (0, 14) == "color.project.")
{
std::string value = it->first.substr (14, std::string::npos);
if (task.get ("project") == value)
{
fg = gsFg[it->first];
bg = gsBg[it->first];
}
}
}
// Colorization by keyword.
for (it = gsFg.begin (); it != gsFg.end (); ++it)
{
if (it->first.substr (0, 14) == "color.keyword.")
{
std::string value = lowerCase (it->first.substr (14, std::string::npos));
std::string desc = lowerCase (task.get ("description"));
if (desc.find (value) != std::string::npos)
{
fg = gsFg[it->first];
bg = gsBg[it->first];
}
}
}
// Colorization of the due and overdue.
if (task.has ("due"))
{
std::string due = task.get ("due");
switch (getDueState (due))
{
case 1: // imminent
fg = gsFg["color.due"];
bg = gsBg["color.due"];
break;
case 2: // overdue
fg = gsFg["color.overdue"];
bg = gsBg["color.overdue"];
break;
case 0: // not due at all
default:
break;
}
}
// Colorization of the recurring.
if (gsFg["color.recurring"] != Text::nocolor ||
gsBg["color.recurring"] != Text::nocolor)
{
if (task.has ("recur"))
{
fg = gsFg["color.recurring"];
bg = gsBg["color.recurring"];
}
}
}
////////////////////////////////////////////////////////////////////////////////
std::string colorizeHeader (const std::string& input)
{
if (gsFg["color.header"] != Text::nocolor ||
gsBg["color.header"] != Text::nocolor)
{
return Text::colorize (
gsFg["color.header"],
gsBg["color.header"],
input);
}
return input;
}
////////////////////////////////////////////////////////////////////////////////
std::string colorizeMessage (const std::string& input)
{
if (gsFg["color.message"] != Text::nocolor ||
gsBg["color.message"] != Text::nocolor)
{
return Text::colorize (
gsFg["color.message"],
gsBg["color.message"],
input);
}
return input;
}
////////////////////////////////////////////////////////////////////////////////
std::string colorizeFootnote (const std::string& input)
{
if (gsFg["color.footnote"] != Text::nocolor ||
gsBg["color.footnote"] != Text::nocolor)
{
return Text::colorize (
gsFg["color.footnote"],
gsBg["color.footnote"],
input);
}
return input;
}
////////////////////////////////////////////////////////////////////////////////
std::string colorizeDebug (const std::string& input)
{
if (gsFg["color.debug"] != Text::nocolor ||
gsBg["color.debug"] != Text::nocolor)
{
return Text::colorize (
gsFg["color.debug"],
gsBg["color.debug"],
input);
}
return input;
}
////////////////////////////////////////////////////////////////////////////////