mirror of
https://github.com/GothenburgBitFactory/taskwarrior.git
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639 lines
16 KiB
C++
639 lines
16 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2006 - 2015, Paul Beckingham, Federico Hernandez.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// http://www.opensource.org/licenses/mit-license.php
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//
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////////////////////////////////////////////////////////////////////////////////
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#include <cmake.h>
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#include <iostream>
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#include <iomanip>
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#include <sstream>
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#include <vector>
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#include <algorithm>
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#include <main.h>
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#include <Color.h>
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#include <text.h>
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#include <i18n.h>
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////////////////////////////////////////////////////////////////////////////////
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static struct
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{
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Color::color_id id;
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std::string english_name;
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int index; // offset red=3 (therefore fg=33, bg=43)
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} allColors[] =
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{
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// Color.h enum English Index
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{ Color::nocolor, "none", 0},
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{ Color::black, "black", 1}, // fg 29+0 bg 39+0
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{ Color::red, "red", 2},
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{ Color::green, "green", 3},
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{ Color::yellow, "yellow", 4},
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{ Color::blue, "blue", 5},
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{ Color::magenta, "magenta", 6},
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{ Color::cyan, "cyan", 7},
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{ Color::white, "white", 8},
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};
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#define NUM_COLORS (sizeof (allColors) / sizeof (allColors[0]))
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////////////////////////////////////////////////////////////////////////////////
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Color::Color ()
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: _value (0)
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::Color (const Color& other)
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{
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_value = other._value;
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::Color (unsigned int c)
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: _value (0)
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{
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#ifdef FEATURE_COLOR
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if (!(c & _COLOR_HASFG)) _value &= ~_COLOR_FG;
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if (!(c & _COLOR_HASBG)) _value &= ~_COLOR_BG;
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_value = c & (_COLOR_256 | _COLOR_HASBG | _COLOR_HASFG |_COLOR_UNDERLINE |
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_COLOR_INVERSE | _COLOR_BOLD | _COLOR_BRIGHT | _COLOR_BG |
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_COLOR_FG);
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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// Supports the following constructs:
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// [bright] [color] [on color] [bright] [underline]
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//
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// Where [color] is one of:
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// black
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// red
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// ...
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// grayN 0 <= N <= 23 fg 38;5;232 + N bg 48;5;232 + N
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// greyN 0 <= N <= 23 fg 38;5;232 + N bg 48;5;232 + N
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// colorN 0 <= N <= 255 fg 38;5;N bg 48;5;N
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// rgbRGB 0 <= R,G,B <= 5 fg 38;5;16 + R*36 + G*6 + B bg 48;5;16 + R*36 + G*6 + B
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Color::Color (const std::string& spec)
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: _value (0)
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{
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#ifdef FEATURE_COLOR
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// By converting underscores to spaces, we inherently support the old "on_red"
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// style of specifying background colors. We consider underscores to be
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// deprecated.
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std::string modifiable_spec = spec;
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std::replace (modifiable_spec.begin (), modifiable_spec.end (), '_', ' ');
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// Split spec into words.
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std::vector <std::string> words;
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split (words, modifiable_spec, ' ');
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// Construct the color as two separate colors, then blend them later. This
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// make it possible to declare a color such as "color1 on black", and have
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// the upgrade work properly.
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unsigned int fg_value = 0;
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unsigned int bg_value = 0;
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bool bg = false;
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int index;
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std::string word;
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for (auto& it : words)
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{
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word = lowerCase (trim (it));
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if (word == "bold") fg_value |= _COLOR_BOLD;
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else if (word == "bright") bg_value |= _COLOR_BRIGHT;
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else if (word == "underline") fg_value |= _COLOR_UNDERLINE;
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else if (word == "inverse") fg_value |= _COLOR_INVERSE;
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else if (word == "on") bg = true;
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// X where X is one of black, red, blue ...
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else if ((index = find (word)) != -1)
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{
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if (index)
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{
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if (bg)
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{
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bg_value |= _COLOR_HASBG;
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bg_value |= index << 8;
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}
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else
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{
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fg_value |= _COLOR_HASFG;
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fg_value |= index;
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}
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}
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}
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// greyN/grayN, where 0 <= N <= 23.
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else if (word.substr (0, 4) == "grey" ||
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word.substr (0, 4) == "gray")
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{
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index = atoi (word.substr (4).c_str ());
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if (index < 0 || index > 23)
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throw format (STRING_COLOR_UNRECOGNIZED, it);
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if (bg)
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{
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bg_value |= _COLOR_HASBG;
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bg_value |= (index + 232) << 8;
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bg_value |= _COLOR_256;
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}
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else
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{
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fg_value |= _COLOR_HASFG;
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fg_value |= index + 232;
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fg_value |= _COLOR_256;
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}
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}
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// rgbRGB, where 0 <= R,G,B <= 5.
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else if (word.substr (0, 3) == "rgb")
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{
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index = atoi (word.substr (3).c_str ());
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if (word.length () != 6 ||
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index < 0 || index > 555)
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throw format (STRING_COLOR_UNRECOGNIZED, it);
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int r = atoi (word.substr (3, 1).c_str ());
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int g = atoi (word.substr (4, 1).c_str ());
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int b = atoi (word.substr (5, 1).c_str ());
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if (r < 0 || r > 5 ||
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g < 0 || g > 5 ||
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b < 0 || b > 5)
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throw format (STRING_COLOR_UNRECOGNIZED, it);
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index = 16 + r*36 + g*6 + b;
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if (bg)
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{
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bg_value |= _COLOR_HASBG;
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bg_value |= index << 8;
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bg_value |= _COLOR_256;
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}
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else
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{
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fg_value |= _COLOR_HASFG;
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fg_value |= index;
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fg_value |= _COLOR_256;
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}
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}
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// colorN, where 0 <= N <= 255.
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else if (word.substr (0, 5) == "color")
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{
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index = atoi (word.substr (5).c_str ());
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if (index < 0 || index > 255)
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throw format (STRING_COLOR_UNRECOGNIZED, it);
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upgrade ();
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if (bg)
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{
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bg_value |= _COLOR_HASBG;
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bg_value |= index << 8;
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bg_value |= _COLOR_256;
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}
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else
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{
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fg_value |= _COLOR_HASFG;
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fg_value |= index;
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fg_value |= _COLOR_256;
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}
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}
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else if (word != "")
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throw format (STRING_COLOR_UNRECOGNIZED, it);
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}
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// Now combine the fg and bg into a single color.
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_value = fg_value;
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blend (Color (bg_value));
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::Color (color_id fg)
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: _value (0)
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{
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#ifdef FEATURE_COLOR
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if (fg != Color::nocolor)
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{
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_value |= _COLOR_HASFG;
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_value |= fg;
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::Color (color_id fg, color_id bg)
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: _value (0)
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{
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#ifdef FEATURE_COLOR
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if (bg != Color::nocolor)
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{
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_value |= _COLOR_HASBG;
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_value |= (bg << 8);
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}
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if (fg != Color::nocolor)
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{
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_value |= _COLOR_HASFG;
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_value |= fg;
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::Color (color_id fg, color_id bg, bool underline, bool bold, bool bright)
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: _value (0)
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{
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#ifdef FEATURE_COLOR
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_value |= ((underline ? 1 : 0) << 18)
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| ((bold ? 1 : 0) << 17)
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| ((bright ? 1 : 0) << 16);
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if (bg != Color::nocolor)
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{
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_value |= _COLOR_HASBG;
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_value |= (bg << 8);
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}
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if (fg != Color::nocolor)
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{
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_value |= _COLOR_HASFG;
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_value |= fg;
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::~Color ()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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Color& Color::operator= (const Color& other)
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{
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if (this != &other)
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_value = other._value;
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return *this;
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::operator std::string () const
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{
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std::string description;
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#ifdef FEATURE_COLOR
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if (_value & _COLOR_BOLD) description += "bold";
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if (_value & _COLOR_UNDERLINE)
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description += std::string (description.length () ? " " : "") + "underline";
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if (_value & _COLOR_INVERSE)
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description += std::string (description.length () ? " " : "") + "inverse";
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if (_value & _COLOR_HASFG)
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description += std::string (description.length () ? " " : "") + fg ();
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if (_value & _COLOR_HASBG)
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{
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description += std::string (description.length () ? " " : "") + "on";
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if (_value & _COLOR_BRIGHT)
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description += std::string (description.length () ? " " : "") + "bright";
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description += " " + bg ();
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}
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#endif
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return description;
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}
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////////////////////////////////////////////////////////////////////////////////
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Color::operator int () const
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{
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return (int) _value;
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}
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////////////////////////////////////////////////////////////////////////////////
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// If 'other' has styles that are compatible, merge them into this. Colors in
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// other take precedence.
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void Color::blend (const Color& other)
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{
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#ifdef FEATURE_COLOR
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if (!other.nontrivial ())
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return;
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Color c (other);
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_value |= (c._value & _COLOR_UNDERLINE); // Always inherit underline.
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_value |= (c._value & _COLOR_INVERSE); // Always inherit inverse.
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// 16 <-- 16.
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if (!(_value & _COLOR_256) &&
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!(c._value & _COLOR_256))
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{
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_value |= (c._value & _COLOR_BOLD); // Inherit bold.
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_value |= (c._value & _COLOR_BRIGHT); // Inherit bright.
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if (c._value & _COLOR_HASFG)
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{
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_value |= _COLOR_HASFG; // There is now a color.
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_value &= ~_COLOR_FG; // Remove previous color.
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_value |= (c._value & _COLOR_FG); // Apply other color.
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}
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if (c._value & _COLOR_HASBG)
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{
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_value |= _COLOR_HASBG; // There is now a color.
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_value &= ~_COLOR_BG; // Remove previous color.
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_value |= (c._value & _COLOR_BG); // Apply other color.
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}
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return;
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}
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else
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{
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// Upgrade either color, if necessary.
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if (!(_value & _COLOR_256)) upgrade ();
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if (!(c._value & _COLOR_256)) c.upgrade ();
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// 256 <-- 256.
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if (c._value & _COLOR_HASFG)
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{
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_value |= _COLOR_HASFG; // There is now a color.
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_value &= ~_COLOR_FG; // Remove previous color.
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_value |= (c._value & _COLOR_FG); // Apply other color.
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}
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if (c._value & _COLOR_HASBG)
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{
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_value |= _COLOR_HASBG; // There is now a color.
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_value &= ~_COLOR_BG; // Remove previous color.
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_value |= (c._value & _COLOR_BG); // Apply other color.
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}
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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void Color::upgrade ()
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{
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#ifdef FEATURE_COLOR
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if (!(_value & _COLOR_256))
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{
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if (_value & _COLOR_HASFG)
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{
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bool bold = _value & _COLOR_BOLD;
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unsigned int fg = _value & _COLOR_FG;
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_value &= ~_COLOR_FG;
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_value &= ~_COLOR_BOLD;
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_value |= (bold ? fg + 7 : fg - 1);
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}
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if (_value & _COLOR_HASBG)
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{
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bool bright = _value & _COLOR_BRIGHT;
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unsigned int bg = (_value & _COLOR_BG) >> 8;
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_value &= ~_COLOR_BG;
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_value &= ~_COLOR_BRIGHT;
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_value |= (bright ? bg + 7 : bg - 1) << 8;
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}
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_value |= _COLOR_256;
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}
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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// Sample color codes:
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// red \033[31m
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// bold red \033[91m
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// underline red \033[4;31m
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// bold underline red \033[1;4;31m
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//
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// on red \033[41m
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// on bright red \033[101m
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//
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// 256 fg \033[38;5;Nm
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// 256 bg \033[48;5;Nm
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std::string Color::colorize (const std::string& input)
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{
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#ifdef FEATURE_COLOR
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if (!nontrivial ())
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return input;
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int count = 0;
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std::stringstream result;
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// 256 color
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if (_value & _COLOR_256)
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{
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bool needTerminator = false;
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if (_value & _COLOR_UNDERLINE)
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{
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result << "\033[4m";
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needTerminator = true;
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}
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if (_value & _COLOR_INVERSE)
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{
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result << "\033[7m";
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needTerminator = true;
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}
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if (_value & _COLOR_HASFG)
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{
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result << "\033[38;5;" << (_value & _COLOR_FG) << "m";
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needTerminator = true;
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}
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if (_value & _COLOR_HASBG)
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{
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result << "\033[48;5;" << ((_value & _COLOR_BG) >> 8) << "m";
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needTerminator = true;
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}
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result << input;
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if (needTerminator)
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result << "\033[0m";
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return result.str ();
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}
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// 16 color
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else
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{
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result << "\033[";
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if (_value & _COLOR_BOLD)
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{
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if (count++) result << ";";
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result << "1";
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}
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if (_value & _COLOR_UNDERLINE)
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{
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if (count++) result << ";";
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result << "4";
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}
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if (_value & _COLOR_INVERSE)
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{
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if (count++) result << ";";
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result << "7";
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}
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if (_value & _COLOR_HASFG)
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{
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if (count++) result << ";";
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result << (29 + (_value & _COLOR_FG));
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}
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if (_value & _COLOR_HASBG)
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{
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if (count++) result << ";";
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result << ((_value & _COLOR_BRIGHT ? 99 : 39) + ((_value & _COLOR_BG) >> 8));
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}
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result << "m" << input << "\033[0m";
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return result.str ();
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}
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#endif
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return input;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Remove color codes from a string.
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std::string Color::strip (const std::string& input)
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{
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#ifdef FEATURE_COLOR
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int length = input.length ();
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bool inside = false;
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std::string output;
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for (int i = 0; i < length; ++i)
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{
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if (inside)
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{
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if (input[i] == 'm')
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inside = false;
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}
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else
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{
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if (input[i] == 033)
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inside = true;
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else
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output += input[i];
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}
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}
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return output;
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#else
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return input;
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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std::string Color::colorize (const std::string& input, const std::string& spec)
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{
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#ifdef FEATURE_COLOR
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Color c (spec);
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return c.colorize (input);
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#else
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return input;
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#endif
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}
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////////////////////////////////////////////////////////////////////////////////
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bool Color::nontrivial () const
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{
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return _value != 0 ? true : false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
int Color::find (const std::string& input)
|
|
{
|
|
for (unsigned int i = 0; i < NUM_COLORS; ++i)
|
|
if (allColors[i].english_name == input)
|
|
return (int) i;
|
|
|
|
return -1;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
std::string Color::fg () const
|
|
{
|
|
#ifdef FEATURE_COLOR
|
|
int index = _value & _COLOR_FG;
|
|
|
|
if (_value & _COLOR_256)
|
|
{
|
|
if (_value & _COLOR_HASFG)
|
|
{
|
|
std::stringstream s;
|
|
s << "color" << (_value & _COLOR_FG);
|
|
return s.str ();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned int i = 0; i < NUM_COLORS; ++i)
|
|
if (allColors[i].index == index)
|
|
return allColors[i].english_name;
|
|
}
|
|
#endif
|
|
|
|
return "";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
std::string Color::bg () const
|
|
{
|
|
#ifdef FEATURE_COLOR
|
|
int index = (_value & _COLOR_BG) >> 8;
|
|
|
|
if (_value & _COLOR_256)
|
|
{
|
|
if (_value & _COLOR_HASBG)
|
|
{
|
|
std::stringstream s;
|
|
s << "color" << ((_value & _COLOR_BG) >> 8);
|
|
return s.str ();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (unsigned int i = 0; i < NUM_COLORS; ++i)
|
|
if (allColors[i].index == index)
|
|
return allColors[i].english_name;
|
|
}
|
|
#endif
|
|
|
|
return "";
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|