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https://github.com/GothenburgBitFactory/taskwarrior.git
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- Refactored column objects to contain a ::validate method, for the validation of incoming data. - Context.columns is now a vector of one of each column object, indexed by attribute name, for validation purposes.
111 lines
3.3 KiB
C++
111 lines
3.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// taskwarrior - a command line task list manager.
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//
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// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation; either version 2 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program; if not, write to the
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//
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// Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor,
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// Boston, MA
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// 02110-1301
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// USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#define L10N // Localization complete.
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#include <Context.h>
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#include <ColPriority.h>
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#include <text.h>
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#include <i18n.h>
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extern Context context;
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////////////////////////////////////////////////////////////////////////////////
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ColumnPriority::ColumnPriority ()
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{
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_name = "priority";
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_type = "string";
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_style = "default";
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_label = STRING_COLUMN_LABEL_PRI;
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}
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////////////////////////////////////////////////////////////////////////////////
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ColumnPriority::~ColumnPriority ()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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bool ColumnPriority::validate (std::string& value)
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{
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value = upperCase (value);
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if (value == "H" ||
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value == "M" ||
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value == "L" ||
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value == "")
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return true;
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Overriden so that style <----> label are linked.
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// Note that you can not determine which gets called first.
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void ColumnPriority::setStyle (const std::string& value)
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{
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_style = value;
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if (_style == "long" && _label == STRING_COLUMN_LABEL_PRI)
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_label = STRING_COLUMN_LABEL_PRIORITY;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Set the minimum and maximum widths for the value.
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void ColumnPriority::measure (Task& task, int& minimum, int& maximum)
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{
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std::string priority = task.get (_name);
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minimum = maximum = 1;
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if (_style == "long")
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{
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if (priority == "H") minimum = maximum = 4;
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else if (priority == "M") minimum = maximum = 6;
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else if (priority == "L") minimum = maximum = 3;
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}
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else if (_style != "default")
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throw format (STRING_COLUMN_BAD_FORMAT, "priority", _style);
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}
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////////////////////////////////////////////////////////////////////////////////
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void ColumnPriority::render (
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std::vector <std::string>& lines,
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Task& task,
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int width,
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Color& color)
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{
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std::string priority = task.get (_name);
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if (_style == "long")
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{
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if (priority == "H") priority = "High";
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else if (priority == "M") priority = "Medium";
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else if (priority == "L") priority = "Low";
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}
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lines.push_back (color.colorize (leftJustify (priority, width)));
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}
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////////////////////////////////////////////////////////////////////////////////
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