taskwarrior/src/columns/ColPriority.cpp
Paul Beckingham 3c1c900b5b Columns
- Refactored column objects to contain a ::validate method, for the
  validation of incoming data.
- Context.columns is now a vector of one of each column object,
  indexed by attribute name, for validation purposes.
2011-06-24 00:39:28 -04:00

111 lines
3.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
// taskwarrior - a command line task list manager.
//
// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the
//
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor,
// Boston, MA
// 02110-1301
// USA
//
////////////////////////////////////////////////////////////////////////////////
#define L10N // Localization complete.
#include <Context.h>
#include <ColPriority.h>
#include <text.h>
#include <i18n.h>
extern Context context;
////////////////////////////////////////////////////////////////////////////////
ColumnPriority::ColumnPriority ()
{
_name = "priority";
_type = "string";
_style = "default";
_label = STRING_COLUMN_LABEL_PRI;
}
////////////////////////////////////////////////////////////////////////////////
ColumnPriority::~ColumnPriority ()
{
}
////////////////////////////////////////////////////////////////////////////////
bool ColumnPriority::validate (std::string& value)
{
value = upperCase (value);
if (value == "H" ||
value == "M" ||
value == "L" ||
value == "")
return true;
return false;
}
////////////////////////////////////////////////////////////////////////////////
// Overriden so that style <----> label are linked.
// Note that you can not determine which gets called first.
void ColumnPriority::setStyle (const std::string& value)
{
_style = value;
if (_style == "long" && _label == STRING_COLUMN_LABEL_PRI)
_label = STRING_COLUMN_LABEL_PRIORITY;
}
////////////////////////////////////////////////////////////////////////////////
// Set the minimum and maximum widths for the value.
void ColumnPriority::measure (Task& task, int& minimum, int& maximum)
{
std::string priority = task.get (_name);
minimum = maximum = 1;
if (_style == "long")
{
if (priority == "H") minimum = maximum = 4;
else if (priority == "M") minimum = maximum = 6;
else if (priority == "L") minimum = maximum = 3;
}
else if (_style != "default")
throw format (STRING_COLUMN_BAD_FORMAT, "priority", _style);
}
////////////////////////////////////////////////////////////////////////////////
void ColumnPriority::render (
std::vector <std::string>& lines,
Task& task,
int width,
Color& color)
{
std::string priority = task.get (_name);
if (_style == "long")
{
if (priority == "H") priority = "High";
else if (priority == "M") priority = "Medium";
else if (priority == "L") priority = "Low";
}
lines.push_back (color.colorize (leftJustify (priority, width)));
}
////////////////////////////////////////////////////////////////////////////////