taskwarrior/src/Context.h
2024-07-09 16:39:39 -04:00

144 lines
5.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2006 - 2021, Tomas Babej, Paul Beckingham, Federico Hernandez.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// https://www.opensource.org/licenses/mit-license.php
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_CONTEXT
#define INCLUDED_CONTEXT
#include <Command.h>
#include <Column.h>
#include <Configuration.h>
#include <Task.h>
#include <TDB2.h>
#include <Hooks.h>
#include <FS.h>
#include <CLI2.h>
#include <Timer.h>
#include <set>
class CurrentTask;
class Context
{
public:
Context () = default; // Default constructor
~Context (); // Destructor
Context (const Context&);
Context& operator= (const Context&);
static Context& getContext ();
static void setContext (Context*);
int initialize (int, const char**); // all startup
int run ();
int dispatch (std::string&); // command handler dispatch
int getWidth (); // determine terminal width
int getHeight (); // determine terminal height
std::string getTaskContext (const std::string&, std::string, bool fallback=true);
const std::vector <std::string> getColumns () const;
void getLimits (int&, int&);
bool color (); // TTY or <other>?
bool verbose (const std::string&); // Verbosity control
void header (const std::string&); // Header message sink
void footnote (const std::string&); // Footnote message sink
void debug (const std::string&); // Debug message sink
void error (const std::string&); // Error message sink - non-maskable
void decomposeSortField (const std::string&, std::string&, bool&, bool&);
void debugTiming (const std::string&, const Timer&);
CurrentTask withCurrentTask (const Task *);
friend class CurrentTask;
private:
void staticInitialization ();
void createDefaultConfig ();
void updateXtermTitle ();
void updateVerbosity ();
void loadAliases ();
void propagateDebug ();
static Context* context;
public:
CLI2 cli2 {};
std::string home_dir {};
File rc_file {"~/.taskrc"};
Path data_dir {"~/.task"};
Configuration config {};
TDB2 tdb2 {};
Hooks hooks {};
bool determine_color_use {true};
bool use_color {true};
bool verbosity_legacy {false};
std::set <std::string> verbosity {};
std::vector <std::string> headers {};
std::vector <std::string> footnotes {};
std::vector <std::string> errors {};
std::vector <std::string> debugMessages {};
std::map <std::string, Command*> commands {};
std::map <std::string, Column*> columns {};
int terminal_width {0};
int terminal_height {0};
Timer timer_total {};
long time_total_us {0};
long time_init_us {0};
long time_load_us {0};
long time_gc_us {0};
long time_filter_us {0};
long time_commit_us {0};
long time_sort_us {0};
long time_render_us {0};
long time_hooks_us {0};
// the current task for DOM references, or NULL if there is no task
const Task * currentTask {NULL};
};
////////////////////////////////////////////////////////////////////////////////
// CurrentTask resets Context::currentTask to previous context task on destruction; this ensures
// that this context value is restored when exiting the scope where the context was applied.
class CurrentTask {
public:
~CurrentTask();
private:
CurrentTask(Context &context, const Task *previous);
Context &context;
const Task *previous;
friend class Context;
};
#endif
////////////////////////////////////////////////////////////////////////////////