mirror of
https://github.com/GothenburgBitFactory/taskwarrior.git
synced 2025-07-07 20:06:36 +02:00

- All objects now use the same convention for naming members. The consistency is a good thing.
73 lines
1.9 KiB
C++
73 lines
1.9 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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// taskwarrior - a command line task list manager.
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//
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// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation; either version 2 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program; if not, write to the
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//
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// Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor,
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// Boston, MA
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// 02110-1301
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// USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_API
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#define INCLUDED_API
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#define L10N // Localization complete.
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#include <../cmake.h>
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#ifdef HAVE_LIBLUA
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#include <vector>
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#include <string>
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#include <Task.h>
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extern "C"
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{
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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}
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class API
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{
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public:
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API ();
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API (const API&);
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API& operator= (const API&);
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~API ();
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void initialize ();
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bool callProgramHook (const std::string&, const std::string&);
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bool callTaskHook (const std::string&, const std::string&, Task&);
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private:
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void loadFile (const std::string&);
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public:
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lua_State* _L;
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std::vector <std::string> _loaded;
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// Context for the API.
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// std::vector <Task> all;
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Task _current;
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// std::string& name;
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// std::string& value;
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};
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#endif
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#endif
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////////////////////////////////////////////////////////////////////////////////
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