//////////////////////////////////////////////////////////////////////////////// // // Copyright 2006 - 2015, Paul Beckingham, Federico Hernandez. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // // http://www.opensource.org/licenses/mit-license.php // //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include extern Context context; static std::map gsColor; static std::vector gsPrecedence; static Date now; //////////////////////////////////////////////////////////////////////////////// void initializeColorRules () { // If color is not enable/supported, short circuit. if (! context.color ()) return; try { gsColor.clear (); gsPrecedence.clear (); // Load all the configuration values, filter to only the ones that begin with // "color.", then store name/value in gsColor, and name in rules. std::vector rules; for (auto& v : context.config) { if (v.first.substr (0, 6) == "color.") { Color c (v.second); gsColor[v.first] = c; rules.push_back (v.first); } } // Load the rule.precedence.color list, split it, then autocomplete against // the 'rules' vector loaded above. std::vector results; std::vector precedence; split (precedence, context.config.get ("rule.precedence.color"), ','); for (auto& p : precedence) { // Add the leading "color." string. std::string rule = "color." + p; autoComplete (rule, rules, results, 3); // Hard-coded 3. for (auto& r : results) gsPrecedence.push_back (r); } } catch (const std::string& e) { context.error (e); } } //////////////////////////////////////////////////////////////////////////////// static void colorizeBlocked (Task& task, const Color& base, Color& c) { if (task.is_blocked) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeBlocking (Task& task, const Color& base, Color& c) { if (task.is_blocking) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeTagged (Task& task, const Color& base, Color& c) { if (task.getTagCount ()) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeActive (Task& task, const Color& base, Color& c) { if (task.has ("start") && !task.has ("end")) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeScheduled (Task& task, const Color& base, Color& c) { if (task.has ("scheduled") && Date (task.get_date ("scheduled")) <= now) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeUntil (Task& task, const Color& base, Color& c) { if (task.has ("until")) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeTag (Task& task, const std::string& rule, const Color& base, Color& c) { if (task.hasTag (rule.substr (10))) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeProject (Task& task, const std::string& rule, const Color& base, Color& c) { // Observe the case sensitivity setting. bool sensitive = context.config.getBoolean ("search.case.sensitive"); std::string project = task.get ("project"); std::string rule_trunc = rule.substr (14); // Match project names leftmost. if (rule_trunc.length () <= project.length ()) if (compare (rule_trunc, project.substr (0, rule_trunc.length ()), sensitive)) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeProjectNone (Task& task, const Color& base, Color& c) { if (task.get ("project") == "") c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeTagNone (Task& task, const Color& base, Color& c) { if (task.getTagCount () == 0) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeKeyword (Task& task, const std::string& rule, const Color& base, Color& c) { // Observe the case sensitivity setting. bool sensitive = context.config.getBoolean ("search.case.sensitive"); // The easiest thing to check is the description, because it is just one // attribute. if (find (task.get ("description"), rule.substr (14), sensitive) != std::string::npos) c.blend (base); // Failing the description check, look at all annotations, returning on the // first match. else { for (auto& it : task) { if (it.first.substr (0, 11) == "annotation_" && find (it.second, rule.substr (14), sensitive) != std::string::npos) { c.blend (base); return; } } } } //////////////////////////////////////////////////////////////////////////////// static void colorizeUDA (Task& task, const std::string& rule, const Color& base, Color& c) { // Is the rule color.uda.name.value or color.uda.name? size_t pos = rule.find (".", 10); if (pos == std::string::npos) { if (task.has (rule.substr (10))) c.blend (base); } else { const std::string uda = rule.substr (10, pos - 10); const std::string val = rule.substr (pos + 1); if (val == "none" && ! task.has (uda)) c.blend (base); else if (task.get (uda) == val) c.blend (base); } } //////////////////////////////////////////////////////////////////////////////// static void colorizeDue (Task& task, const Color& base, Color& c) { if (task.has ("due")) { Task::status status = task.getStatus (); if (status != Task::completed && status != Task::deleted && task.getDateState ("due") == Task::dateAfterToday) c.blend (base); } } //////////////////////////////////////////////////////////////////////////////// static void colorizeDueToday (Task& task, const Color& base, Color& c) { if (task.has ("due")) { Task::status status = task.getStatus (); Task::dateState dateState = task.getDateState ("due"); if (status != Task::completed && status != Task::deleted && (dateState == Task::dateLaterToday || dateState == Task::dateEarlierToday)) c.blend (base); } } //////////////////////////////////////////////////////////////////////////////// static void colorizeOverdue (Task& task, const Color& base, Color& c) { if (task.has ("due")) { Task::status status = task.getStatus (); if (status != Task::completed && status != Task::deleted && task.getDateState ("due") == Task::dateBeforeToday) c.blend (base); } } //////////////////////////////////////////////////////////////////////////////// static void colorizeRecurring (Task& task, const Color& base, Color& c) { if (task.has ("recur")) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeCompleted (Task& task, const Color& base, Color& c) { if (task.getStatus () == Task::completed) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// static void colorizeDeleted (Task& task, const Color& base, Color& c) { if (task.getStatus () == Task::deleted) c.blend (base); } //////////////////////////////////////////////////////////////////////////////// void autoColorize (Task& task, Color& c) { // The special tag 'nocolor' overrides all auto and specific colorization. if (!context.color () || task.hasTag ("nocolor")) { c = Color (); return; } // Note: c already contains colors specifically assigned via command. // Note: These rules form a hierarchy - the last rule is King, hence the // reverse iterator. for (auto r = gsPrecedence.rbegin (); r != gsPrecedence.rend (); ++r) { Color base = gsColor[*r]; if (base.nontrivial ()) { if (*r == "color.blocked") colorizeBlocked (task, base, c); else if (*r == "color.blocking") colorizeBlocking (task, base, c); else if (*r == "color.tagged") colorizeTagged (task, base, c); else if (*r == "color.active") colorizeActive (task, base, c); else if (*r == "color.scheduled") colorizeScheduled (task, base, c); else if (*r == "color.until") colorizeUntil (task, base, c); else if (*r == "color.project.none") colorizeProjectNone (task, base, c); else if (*r == "color.tag.none") colorizeTagNone (task, base, c); else if (*r == "color.due") colorizeDue (task, base, c); else if (*r == "color.due.today") colorizeDueToday (task, base, c); else if (*r == "color.overdue") colorizeOverdue (task, base, c); else if (*r == "color.recurring") colorizeRecurring (task, base, c); else if (*r == "color.completed") colorizeCompleted (task, base, c); else if (*r == "color.deleted") colorizeDeleted (task, base, c); // Wildcards else if (r->substr (0, 10) == "color.tag.") colorizeTag (task, *r, base, c); else if (r->substr (0, 14) == "color.project.") colorizeProject (task, *r, base, c); else if (r->substr (0, 14) == "color.keyword.") colorizeKeyword (task, *r, base, c); else if (r->substr (0, 10) == "color.uda.") colorizeUDA (task, *r, base, c); } } } //////////////////////////////////////////////////////////////////////////////// std::string colorizeHeader (const std::string& input) { if (gsColor["color.header"].nontrivial ()) return gsColor["color.header"].colorize (input); return input; } //////////////////////////////////////////////////////////////////////////////// std::string colorizeFootnote (const std::string& input) { if (gsColor["color.footnote"].nontrivial ()) return gsColor["color.footnote"].colorize (input); return input; } //////////////////////////////////////////////////////////////////////////////// std::string colorizeError (const std::string& input) { if (gsColor["color.error"].nontrivial ()) return gsColor["color.error"].colorize (input); return input; } //////////////////////////////////////////////////////////////////////////////// std::string colorizeDebug (const std::string& input) { if (gsColor["color.debug"].nontrivial ()) return gsColor["color.debug"].colorize (input); return input; } ////////////////////////////////////////////////////////////////////////////////