- Implemented ColPriority, with 'default' and 'long' formats.
- Implemented ColProject 'parent' format.
This commit is contained in:
Paul Beckingham 2011-04-29 19:33:54 -04:00
parent dd1be996a6
commit 9fd819e3a0
9 changed files with 195 additions and 16 deletions

View file

@ -6,6 +6,7 @@ include_directories (${CMAKE_SOURCE_DIR}/src
set (columns_SRCS Column.cpp Column.h
ColID.cpp ColID.h
ColPriority.cpp ColPriority.h
ColProject.cpp ColProject.h)
add_library (columns STATIC ${columns_SRCS})

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@ -58,6 +58,9 @@ void ColumnID::measure (Task& task, int& minimum, int& maximum)
else length = (int) log10 ((double) task.id); // Slow
minimum = maximum = length;
if (_style != "default")
throw std::string ("Unrecognized column format '") + _type + "." + _style + "'";
}
////////////////////////////////////////////////////////////////////////////////

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@ -24,8 +24,8 @@
// USA
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_ID
#define INCLUDED_ID
#ifndef INCLUDED_COLID
#define INCLUDED_COLID
#include <vector>
#include <string>

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@ -0,0 +1,93 @@
////////////////////////////////////////////////////////////////////////////////
// taskwarrior - a command line task list manager.
//
// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the
//
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor,
// Boston, MA
// 02110-1301
// USA
//
////////////////////////////////////////////////////////////////////////////////
#include <Context.h>
#include <ColPriority.h>
#include <text.h>
extern Context context;
////////////////////////////////////////////////////////////////////////////////
ColumnPriority::ColumnPriority ()
{
_type = "string";
_style = "default";
_label = "Pri";
}
////////////////////////////////////////////////////////////////////////////////
ColumnPriority::~ColumnPriority ()
{
}
////////////////////////////////////////////////////////////////////////////////
// Overriden so that style <----> label are linked.
// Note that you can not determine which gets called first.
void ColumnPriority::setStyle (const std::string& value)
{
_style = value;
if (_style == "long" && _label == "Pri")
_label = "Priority";
}
////////////////////////////////////////////////////////////////////////////////
// Set the minimum and maximum widths for the value.
void ColumnPriority::measure (Task& task, int& minimum, int& maximum)
{
std::string priority = task.get ("priority");
minimum = maximum = 1;
if (_style == "long")
{
if (priority == "H") minimum = maximum = 4;
else if (priority == "M") minimum = maximum = 6;
else if (priority == "L") minimum = maximum = 3;
}
else if (_style != "default")
throw std::string ("Unrecognized column format '") + _type + "." + _style + "'";
}
////////////////////////////////////////////////////////////////////////////////
void ColumnPriority::render (
std::vector <std::string>& lines,
Task& task,
int width,
Color& color)
{
std::string priority = task.get ("priority");
if (_style == "long")
{
if (priority == "H") priority = "High";
else if (priority == "M") priority = "Medium";
else if (priority == "L") priority = "Low";
}
lines.push_back (color.colorize (leftJustify (priority, width)));
}
////////////////////////////////////////////////////////////////////////////////

50
src/columns/ColPriority.h Normal file
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@ -0,0 +1,50 @@
////////////////////////////////////////////////////////////////////////////////
// taskwarrior - a command line task list manager.
//
// Copyright 2006 - 2011, Paul Beckingham, Federico Hernandez.
// All rights reserved.
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 2 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, write to the
//
// Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor,
// Boston, MA
// 02110-1301
// USA
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_COLPRIORITY
#define INCLUDED_COLPRIORITY
#include <vector>
#include <string>
#include <Column.h>
#include <Color.h>
#include <Task.h>
class ColumnPriority : public Column
{
public:
ColumnPriority ();
~ColumnPriority ();
void setStyle (const std::string&);
void measure (Task&, int&, int&);
void render (std::vector <std::string>&, Task&, int, Color&);
private:
};
#endif
////////////////////////////////////////////////////////////////////////////////

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@ -50,6 +50,16 @@ ColumnProject::~ColumnProject ()
void ColumnProject::measure (Task& task, int& minimum, int& maximum)
{
std::string project = task.get ("project");
if (_style == "parent")
{
std::string::size_type period = project.find ('.');
if (period != std::string::npos)
project = project.substr (0, period);
}
else if (_style != "default")
throw std::string ("Unrecognized column format '") + _type + "." + _style + "'";
minimum = 0;
maximum = project.length ();
@ -70,14 +80,20 @@ void ColumnProject::render (
int width,
Color& color)
{
// TODO Can't use Nibbler here. Need to use a UTF8-safe version of extractLines.
Nibbler nibbler (task.get ("project"));
std::string word;
while (nibbler.getUntilWS (word))
std::string project = task.get ("project");
if (_style == "parent")
{
nibbler.skipWS ();
lines.push_back (color.colorize (leftJustify (word, width)));
std::string::size_type period = project.find ('.');
if (period != std::string::npos)
project = project.substr (0, period);
}
std::vector <std::string> raw;
wrapText (raw, project, width);
std::vector <std::string>::iterator i;
for (i = raw.begin (); i != raw.end (); ++i)
lines.push_back (color.colorize (leftJustify (*i, width)));
}
////////////////////////////////////////////////////////////////////////////////

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@ -24,8 +24,8 @@
// USA
//
////////////////////////////////////////////////////////////////////////////////
#ifndef INCLUDED_PROJECT
#define INCLUDED_PROJECT
#ifndef INCLUDED_COLPROJECT
#define INCLUDED_COLPROJECT
#include <vector>
#include <string>

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@ -28,19 +28,34 @@
#include <Context.h>
#include <Column.h>
#include <ColID.h>
#include <ColPriority.h>
#include <ColProject.h>
#include <text.h>
extern Context context;
////////////////////////////////////////////////////////////////////////////////
// TODO Supports the new complete column definition:
//
// <type>[.<format>][.<key>[.<direction>][.<break>]]
//
Column* Column::factory (const std::string& name)
{
if (name == "id") return new ColumnID ();
if (name == "project") return new ColumnProject ();
// TODO Decompose name into type, format, key, direction and break.
Column* column;
if (name == "id") column = new ColumnID ();
else if (name == "priority") column = new ColumnPriority ();
else if (name == "project") column = new ColumnProject ();
else
throw std::string ("Unrecognized column type '") + name + "'";
return NULL;
// TODO Set format.
// TODO Set key.
// TODO Set direction.
// TODO Set break.
return column;
}
////////////////////////////////////////////////////////////////////////////////

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@ -45,10 +45,11 @@ public:
std::string getStyle () { return _style; }
std::string getLabel () { return _label; }
void setStyle (const std::string& value) { _style = value; }
void setLabel (const std::string& value) { _label = value; }
std::string type () const { return _type; }
virtual void setStyle (const std::string& value) { _style = value; }
virtual void setLabel (const std::string& value) { _label = value; }
virtual void measure (Task&, int&, int&) = 0;
virtual void renderHeader (std::vector <std::string>&, int, Color&);
virtual void render (std::vector <std::string>&, Task&, int, Color&) = 0;