Color - Inverse

- Added support for the 'inverse' color attribute.  Documentation
  still needs to be updated.  Thanks to David Patrick.
This commit is contained in:
Paul Beckingham 2011-05-07 10:19:55 -04:00
parent 06cab5a1ca
commit 9c53810d3e
3 changed files with 35 additions and 3 deletions

View file

@ -77,7 +77,8 @@ Color::Color (unsigned int c)
if (!(c & _COLOR_HASBG)) value &= ~_COLOR_BG;
value = c & (_COLOR_256 | _COLOR_HASBG | _COLOR_HASFG |_COLOR_UNDERLINE |
_COLOR_BOLD | _COLOR_BRIGHT | _COLOR_BG | _COLOR_FG);
_COLOR_INVERSE | _COLOR_BOLD | _COLOR_BRIGHT | _COLOR_BG |
_COLOR_FG);
}
////////////////////////////////////////////////////////////////////////////////
@ -122,6 +123,7 @@ Color::Color (const std::string& spec)
if (word == "bold") fg_value |= _COLOR_BOLD;
else if (word == "bright") bg_value |= _COLOR_BRIGHT;
else if (word == "underline") fg_value |= _COLOR_UNDERLINE;
else if (word == "inverse") fg_value |= _COLOR_INVERSE;
else if (word == "on") bg = true;
// X where X is one of black, red, blue ...
@ -299,6 +301,9 @@ Color::operator std::string () const
if (value & _COLOR_UNDERLINE)
description += std::string (description.length () ? " " : "") + "underline";
if (value & _COLOR_INVERSE)
description += std::string (description.length () ? " " : "") + "inverse";
if (value & _COLOR_HASFG)
description += std::string (description.length () ? " " : "") + fg ();
@ -328,6 +333,7 @@ void Color::blend (const Color& other)
{
Color c (other);
value |= (c.value & _COLOR_UNDERLINE); // Always inherit underline.
value |= (c.value & _COLOR_INVERSE); // Always inherit inverse.
// 16 <-- 16.
if (!(value & _COLOR_256) &&
@ -433,6 +439,12 @@ std::string Color::colorize (const std::string& input)
needTerminator = true;
}
if (value & _COLOR_INVERSE)
{
result << "\033[7m";
needTerminator = true;
}
if (value & _COLOR_HASFG)
{
result << "\033[38;5;" << (value & _COLOR_FG) << "m";
@ -469,6 +481,12 @@ std::string Color::colorize (const std::string& input)
result << "4";
}
if (value & _COLOR_INVERSE)
{
if (count++) result << ";";
result << "7";
}
if (value & _COLOR_HASFG)
{
if (count++) result << ";";

View file

@ -30,6 +30,7 @@
#include <string>
////////////////////////////////////////////////////////////////////////////////
#define _COLOR_INVERSE 0x00400000 // Inverse attribute.
#define _COLOR_256 0x00200000 // 256-color mode.
#define _COLOR_HASBG 0x00100000 // Has background color (all values taken).
#define _COLOR_HASFG 0x00080000 // Has foreground color (all values taken).
@ -46,7 +47,7 @@ public:
Color ();
Color (const Color&);
Color (unsigned int); // 256 | UNDERLINE | BOLD | BRIGHT | (BG << 8) | FG
Color (unsigned int); // 256 | INVERSE | UNDERLINE | BOLD | BRIGHT | (BG << 8) | FG
Color (const std::string&); // "red on bright black"
Color (color_id); // fg.
Color (color_id, color_id); // fg, bg.

View file

@ -87,11 +87,17 @@ View::View ()
// Note: a possible enhancement is to proportionally distribute the overage
// according to average data length.
//
// Note: an enhancement to the 'no solution' problem is to simply force-break
// the larger fields. If the widest field is W0, and the second widest
// field is W1, then a solution may be achievable by reducing W0 --> W1.
//
std::string View::render (std::vector <Task>& data, std::vector <int>& sequence)
{
// Determine minimal, ideal column widths.
std::vector <int> minimal;
std::vector <int> ideal;
// std::vector <int> avg_ideal;
// int cumulative_ideal = 0;
std::vector <Column*>::iterator i;
for (i = _columns.begin (); i != _columns.end (); ++i)
@ -108,12 +114,19 @@ std::string View::render (std::vector <Task>& data, std::vector <int>& sequence)
int ideal;
(*i)->measure (*d, min, ideal);
if (min > global_min) global_min = min;
if (min > global_min) global_min = min;
if (ideal > global_ideal) global_ideal = ideal;
// cumulative_ideal += ideal;
}
minimal.push_back (global_min);
ideal.push_back (global_ideal);
// if (data.size ())
// avg_ideal.push_back ((int) (cumulative_ideal / data.size ()));
// else
// avg_ideal.push_back (0);
}
// Sum the minimal widths.