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FF4 - Skeleton objects
Created skeleton objects for all new 1.8.0 code.
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src/rewrite/Context.h
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62
src/rewrite/Context.h
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////////////////////////////////////////////////////////////////////////////////
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// task - a command line task list manager.
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//
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// Copyright 2006 - 2009, Paul Beckingham.
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// All rights reserved.
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation; either version 2 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program; if not, write to the
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//
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// Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor,
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// Boston, MA
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// 02110-1301
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// USA
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//
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////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDED_CONTEXT
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#define INCLUDED_CONTEXT
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#include "Filter.h"
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#include "Keymap.h"
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//#include "Config.h"
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#include "Sequence.h"
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#include "TDB.h"
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#include "T.h"
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class Context
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{
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public:
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Context (); // Default constructor
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Context (const Context&); // Copy constructor
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Context& operator= (const Context&); // Assignment operator
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~Context (); // Destructor
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void initialize ();
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int commandLine (int, char**);
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int run ();
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public:
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// Config config;
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Filter filter;
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Keymap keymap;
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Sequence sequence;
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T task;
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TDB tdb;
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private:
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};
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#endif
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////////////////////////////////////////////////////////////////////////////////
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