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FF4 - Skeleton code for 2.0
- Created new objects for the 2.0.0 code base, needed in 1.8.0. - Sketched out basic interfaces.
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21 changed files with 357 additions and 79 deletions
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@ -27,15 +27,19 @@
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#ifndef INCLUDED_RECORD
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#define INCLUDED_RECORD
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#include <vector>
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#include "Att.h"
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class Record
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{
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public:
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Record (); // Default constructor
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Record (); // Default constructor
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Record (const Record&); // Copy constructor
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Record& operator= (const Record&); // Assignment operator
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~Record (); // Destructor
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~Record (); // Destructor
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private:
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std::vector <Att> mAtts;
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};
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#endif
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