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https://github.com/GothenburgBitFactory/taskwarrior.git
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- Added new src/commands and src/columns intermediate libs. - Began implementation of the first Command object. - Began implementation of the first Column object. - TDB2, Variant updates.
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20 changed files with 513 additions and 184 deletions
70
src/TDB2.h
70
src/TDB2.h
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@ -34,6 +34,46 @@
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#include <File.h>
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#include <Task.h>
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// TF2 Class represents a single file in the task database.
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class TF2
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{
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public:
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TF2 ();
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~TF2 ();
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void target (const std::string&);
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std::vector <Task>& get_tasks ();
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std::vector <std::string>& get_lines ();
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std::string& get_contents ();
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void add_task (const Task&);
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void modify_task (const Task&);
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void add_line (const std::string&);
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void clear_lines ();
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void commit ();
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private:
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void load_tasks ();
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void load_lines ();
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void load_contents ();
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private:
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bool _dirty;
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bool _loaded_tasks;
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bool _loaded_lines;
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bool _loaded_contents;
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std::vector <Task> _tasks;
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std::vector <Task> _added_tasks;
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std::vector <Task> _modified_tasks;
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std::vector <std::string> _lines;
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std::vector <std::string> _added_lines;
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std::string _contents;
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File _file;
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};
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// TDB2 Class represents all the files in the task database.
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class TDB2
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{
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public:
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@ -41,37 +81,19 @@ public:
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~TDB2 ();
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void set_location (const std::string&);
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std::vector <Task>& get_pending_tasks ();
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std::vector <std::string>& get_pending_lines ();
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std::string& get_pending_contents ();
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void add (const Task&);
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void modify (const Task&);
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void commit ();
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private:
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void load_pending_tasks ();
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void load_pending_lines ();
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void load_pending_contents ();
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public:
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TF2 pending;
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TF2 completed;
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TF2 undo;
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TF2 backlog;
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TF2 synch_key;
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private:
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std::string _location;
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bool _loaded_pending_tasks;
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bool _loaded_pending_lines;
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bool _loaded_pending_contents;
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bool _dirty_pending_tasks;
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bool _dirty_pending_lines;
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bool _dirty_pending_contents;
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std::vector <Task> _pending_tasks;
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std::vector <std::string> _pending_lines;
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std::string _pending_contents;
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File _pending_file;
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std::string _completed_contents;
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std::string _backlog_contents;
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std::string _undo_contents;
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};
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